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Gaming the future of an urban network
Authors:Igor S Mayer  Linda Carton  Martijn Leijten
Institution:a Faculty of Technology, Policy and Management (TPM), Technical University of Delft, P.O. Box 5015, 2600 GA Delft, The Netherlands
b Netherlands Institute for Spatial Research (RPB), P.O. Box 30314, 2500 GH The Hague, The Netherlands
Abstract:Scenario and gaming techniques have a number of complementary characteristics. In this article, the design and evaluation of a gaming-scenario experiment for the exploration of development planning in an urban network in the Netherlands is presented. Two gaming sessions were held using two long-term scenarios (2030) as varying contexts. The combined gaming-scenario approach made it possible to evaluate the impact of external future developments and trends on the administrative and spatial development. Evaluation results of the gaming experiment indicate that the gaming-scenario approach generated new and critical insights on development planning and the future of the urban network. Through the game, the principal, the game leaders but most of all the stakeholder-participants experienced and realized that the management of development planning in urban networks is a very difficult task and is full of pitfalls.
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