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1.
Scenarios are stories. In the diverse field of scenario planning, this is perhaps the single point of universal agreement. Yet if scenarios are stories, their literary qualities are often underdeveloped. Scenarios used in business and government frequently do not contain a relatable protagonist, move a plot toward resolution, or compellingly use metaphor, imagery, or other emotionally persuasive techniques of literature. In these cases, narrative is relegated to an adjunct role of summarizing the final results of the workshop. While this neglect of narrative may be reasonable in some contexts, the power of narrative should not be underestimated. Scenario planning methodologies can benefit from using diverse narrative techniques to craft compelling and infectious visions of the future. This article explores the relationship between science fiction and scenarios as story genres and investigates a creative story-telling technique, “Science Fiction Prototyping” (Johnson, 2011). While the method is promising, it is an ultimately problematic means to incorporating narrative into scenario planning.  相似文献   

2.
This article explores the potential use of Science Fiction Prototypes (SFPs) as a vehicle to promote creative thinking and innovation in the business and technology development process. In particular, the paper describes a tool, “The Imagination Workshop”, which business people can use to drive near and far term product innovation, futuristic business and entrepreneurship. A key contribution of this article is the use of a modified evolutionary model of the Science Fiction Prototyping creation process (cyclic SFP), which, instead of being linear process (as in earlier approaches), is based around a set of feedback loops in the form of an iterative evolutionary co-creative process. In addition, the paper describes how the SFP methodology has been applied to business innovation and entrepreneurship in two small UK companies. Finally, it reflects on the strengths and weaknesses of these methods from a business perspective.  相似文献   

3.
Consider this, we are living in a future [in-part] imagined over 30 years ago- in science fiction film and books. We may envision that 30 years from now we could live in a future with technology developed from the concepts we see in science fiction today. In this paper, the concepts of disability are challenged in the future based on the technologies imagined in the science fiction genre of the present and past. Focused on the sub-genre, Cyberpunk, current mainstream, as well as new emerging technologies inspired by science fiction are reviewed. Future disability is reimagined dependent on continued support and acceptance of the emerging technology. If our past is any indication, our future may lie in the conceptual and slightly implausible figments of our science fiction-based imaginations. However, the cultural shift will significantly impact our laws, regulations, and policies, as well as introduce new societal concerns.  相似文献   

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