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1.
Hiroshi Uno 《Journal of Mathematical Economics》2011,47(6):728-732
This paper reports that every finite game of strategic complementarities is a nested pseudo-potential game defined by Uno [Uno, H., 2007. Nested potential games. Economics Bulletin 3(17), 1–8] if the action set of each player is one-dimensional, except possibly for one player. 相似文献
2.
This paper introduces a dynamic Bayesian game with an unknown population distribution. Players do not know the true population distribution and assess it based on their private observations using Bayes׳ rule. First, we show the existence and characterization of an equilibrium in which each player׳s strategy is a function not only of the player׳s type but also of experience. Second, we show that each player׳s initial belief about the population distribution converges almost surely to a “correct” belief. 相似文献
3.
Richard Baron Jacques Durieu Hans Haller Rahul Savani Philippe Solal 《Review of Economic Design》2008,12(1):1-19
We investigate the computational complexity of several decision problems in a simple strategic game of network formation.
We find that deciding if a player has a strategy that guarantees him a certain payoff against a given strategy profile of
the other players is an NP-complete problem. Deciding if there exists a strategy profile that guarantees a certain aggregate payoff is also NP-complete. Deciding if there is a Nash equilibrium in pure strategies which guarantees a certain payoff to each player is
NP-hard. The problem of deciding if a given strategy profile is a Nash equilibrium is investigated as well.
We would like to thank both referees for valuable corrections and suggestions and one referee in particular for a very detailed
and beneficial critique. We thank Colin de la Higuera for fruitful discussions. Support by the French Ministry for Youth,
Education and Research, through project SCSHS-2004-04 is gratefully acknowledged. 相似文献
4.
I consider two models of sponsored research — one is the model where researchers get funded until (if ever) a research project experiences the first failure (bad news model), the other one is the model where the winner (if any) of a research race is rewarded (good news model). In either case, the researchers start working on a project of unknown quality. The quality of the project is identified with its ability to generate failures or successes, in the first and second models, respectively. The rate of arrival of success conditioned on the quality of the project is an increasing function of the total time spent on research. I find equilibria in both models and show that in case of two competing researchers, one of the researchers experiments inefficiently long, in the bad news model or in the good news model when either the winner takes all, or the laggard is punished. In the good news model where the laggard is rewarded, the equilibrium outcome is efficient. 相似文献
5.
This paper studies the existence of a pure strategy Nash equilibrium in games with strategic complementarities where the strategy sets are totally ordered. By relaxing the conventional conditions related to upper semicontinuity and single crossing, we enlarge the class of games to which monotone techniques are applicable. The results are illustrated with a number of economics-related examples. 相似文献
6.
We describe a financial market as a noncooperative game in strategic form. Agents may borrow or deposit money at a central bank and use the cash available to them in order to purchase a commodity for immediate consumption. They derive positive utility from consumption and from having cash reserves at the end of the day, whereas being bankrupt entails negative utility. The bank fixes interest rates. The existence of Nash equilibria (both mixed and pure) of the ensuing game is proved under various assumptions. In particular, no agent is bankrupt at equilibrium. Asymptotic behavior of replica markets is discussed, and it is shown that given appropriate assumptions, the difference between a strategic player and a price taker is negligible in a large economy. 相似文献
7.
Global games emerged as an approach to equilibrium selection. For a general setting with supermodular payoffs, unique selection of equilibrium has been obtained through iterative elimination of strictly dominated strategies. For the case of global games with strategic substitutes, uniqueness of equilibrium has not been proved by iterative elimination of strictly dominated strategies, making the equilibrium less appealing. In this work we provide a condition for dominance solvability in a simple three-player binary-action global game with strategic substitutes. This opens an unexplored research agenda on the study of global games with strategic substitutes. 相似文献
8.
Carmona considered an increasing sequence of finite games in each of which players are characterized by payoff functions that are restricted to vary within a uniformly equicontinuous set and choose their strategies from a common compact metric strategy set. Then Carmona proved that each finite game in an upper tail of such a sequence admits an approximate Nash equilibrium in pure strategies. 相似文献
9.
This paper presents a strategic growth model with endogenous time preference. Due to the potential lack of concavity and the differentiability of the value functions associated with each agent’s problem, we employ the theory of monotone comparative statics and supermodular games based on order and monotonicity properties on lattices. In particular, we provide the sufficient conditions of supermodularity for dynamic games with open-loop strategies based on two fundamental elements: the ability to order elements in the strategy space of the agents and the strategic complementarity which implies upward sloping best responses. The supermodular game structure of the model lets us provide the existence and the monotonicity results on the greatest and the least equilibria. We sharpen these results by showing the differentiability of the value function and the uniqueness of the best response correspondences almost everywhere and show that the stationary state Nash equilibria tend to be symmetric. Finally, we numerically analyze to what extent the strategic complementarity inherent in agents’ strategies can alter the convergence results that could have emerged under a single agent optimal growth model. In particular, we show that the initially rich can pull the poor out of the poverty trap even when sustaining a higher level of steady state capital stock for itself. 相似文献
10.
In this paper we study the comparative statics of Nth degree stochastic dominance shifts in a large class of non-cooperative games. We consider symmetric equilibria as well as asymmetric equilibria in which the risk changes are idiosyncratic and not necessarily of the same stochastic order. Furthermore, we establish conditions for risk changes to produce multiplier effects on equilibrium strategies. Finally, we evaluate the comparative statics of stochastic dominance shifts in supermodular games, which may feature multiple equilibria and non-convex strategy sets. 相似文献
11.
We propose the notions of mixed and behavioral Ellsberg strategies for extensive form games and prove that these strategies are outcome-equivalent if and only if mixed Ellsberg strategies satisfy a certain rectangularity condition. In addition, we show that not only the profile of Ellsberg strategies must be appropriately chosen but also the extensive form must satisfy further restrictions beyond those implied by perfect recall in order to ensure that each player will respect his ex ante strategy choice with the evolution of play. 相似文献
12.
The objective of this paper is to introduce an instrument that enables the measurement of dynamics in the roles of factories in international networks. Starting from Ferdows’ framework on strategic factory roles, a clear definition and more precise operationalization of ‘site competence’ is provided. Our proposed instrument is tested in a context, being the Eastern European factories of Dutch multinationals, where it is plausible to expect changes in the strategic factory roles over time. This test comprises four exploratory case studies that provide the basis for future, more extensive empirical work. At the same time, they contribute to the under-researched area of company and industry case studies with respect to the international context of operations management. 相似文献
13.
A simple model of cost innovation in a monetary economy is presented that illustrates the essentially dynamic model of Schumpeter involving breaking the circular flow of capital is logically consistent with the General Equilibrium (GE) model of an exchange and production economy. The GE model as presented by Arrow, Debreu and McKenzie is a non-process model; and the original theory deals with the non-constructive proofs of existence of competitive equilibria (CEs). To associate this theory with GE it is necessary to recast the basic model as a process model. The GE model is enlarged and specified as a playable game by adding rules to describe the mechanisms that carry process.Although we believe that GE was a great intellectual achievement, it strangled dynamics and the type of low dimensional equilibrium dynamics of the rational expectations school is profoundly misleading. It turns out that, by remodeling GE as a process model even with only one or two strategic moves, Pandora׳s Box of mechanisms appears and the functions of markets, money and default conditions all emerge as logical necessities.It is shown that the opportunity for process innovation can be described minimally and formally modeled by considering the availability of a new process as a function of a controlled stochastic variable where success depends on chance modified by the level of investment. The Schumpeterian concept of “breaking the circular flow of capital” appears naturally as a disequilibrium phenomenon where the extra resources are captured by a strategic disequilibrating allocation of money. 相似文献
14.
The paper contributes to the perfect Bayesian implementation problem when the planner selects an outcome after agents send a signal profile. In our problem, the planner always selects the outcomes that maximize her expected utility, given her posterior belief about the state. The paper explicitly models the problem and shows a full characterization of SCF set that can be perfect Bayesian implemented in FGP equilibrium. 相似文献
15.
Interorganizational cooperation in some high-tech industries is no longer confined to two-company alliances, but entails industry-wide alliance networks. This article examines how industry analysis and network analysis can be combined to provide a thorough understanding of how network positions, and the overall network structure, may play a part in cooperative strategies. Industry analysis can indicate which properties of the network structure and network positions are congruent with the firms' cooperative strategies, but tells us little about how these network characteristics can be measured. Network analysis provides such measures, which can then be used as feedback in the industry analysis. The article illustrates this approach by comparing the alliance networks associated with the DRAM and RISC microprocessor technologies. 相似文献
16.
This paper defines regular and weakly regular equilibria for monotone Bayesian games with one-dimensional actions and types. It analyzes the robustness of equilibria with respect to perturbations. It also proves an index theorem and provides applications to uniqueness of equilibrium. 相似文献
17.
We consider a model of interdependent efforts, with linear interaction and lower bound on effort. Our setting encompasses asymmetric interaction and heterogeneous agents’ characteristics. We examine the impact of a rise of cross-effects on aggregate efforts. We show that the sign of the comparative static effects is related to a condition of balancedness of the interaction. Moreover, we point out that asymmetry and heterogeneous characteristics are sources of non-monotonic variation of aggregate efforts. 相似文献
18.
Evan H. Offstein Devi R. Gnyawali Anthony T. Cobb 《Human Resource Management Review》2005,15(4):305-318
Embedded within firms are unique stores of intangible human assets that likely influence the way firms compete. We argue that the human and social capital of a firm, particularly at the upper echelon and board of director (BOD) levels, contribute to the firm's awareness of the competitive environment and its motivation and ability to undertake numerous, complex, and forceful competitive actions. We also suggest that the firm's executive compensation systems moderate the effects of these intangible human assets on firm competitive behavior. By examining how human capital, intra-firm social capital, and executive compensation influence firm competitive behavior, we advance a strategic HRM perspective of firm competitive behavior and outline several implications for future research. 相似文献
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20.
Acknowledging the influence of individuals in shaping supplier relationships, the question is what determines the way these individuals behave in this respect. In search for an adequate methodology to find an answer to this question, this contribution aims to show the potential value of research into perception and social factors and the way they influence supply management. A methodology is presented, based on the exploration of (1) the factors that influence individuals’ perception of the context they operate in and (2) the effect this has on the way these individuals manage supply relations. Through interviews and a survey, this paper explores an earlier published conceptual framework, where four factors were found to influence perception and supply relationship management: (1) membership of social networks, (2) the organisational view of purchasing, (3) the position of purchasing in the organisational hierarchy and (4) critical incidents. The results of this explorative exercise indicate that, indeed, (a) social factors influence individuals’ perception and (b) they are relevant to explain how supplier relations are managed in practice. Therefore, an agenda for future research is presented. 相似文献