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1.
博物馆是促进文化贸易、提升文化软实力的重要途径,网络数字技术发展为博物馆提升文化贸易水平创造了良好条件。本文在系统梳理我国博物馆运用网络数字技术现状的基础上,提出了还存在技术应用不足与技术应用过度、文化内涵挖掘展陈不够、与海外观众沟通不充分、国际交流水平不高等问题,并从宏观层面和微观层面对提升我国博物馆文化贸易发展水平提出了具体对策建议。  相似文献   

2.
本文结合我国2002-2013年跨省面板数据实证分析后发现,文化消费不仅有助于我国总消费水平提升,也显著改善我国消费的内部结构,突出表现为消费的服务化特点快速发展。在收入增长保证各类消费支出的“包容性”增长之下,文化消费并没有造成对非耐用品和耐用品消费支出显著的“挤出效应”。随着我国“收入倍增”计划带来长效收入增长机制作用的持续释放和社会保障体制改善带来居民预防性动机下过度储蓄的降低,文化消费通过关联作用下的“挤入效应”继续带动相关非耐用品和服务消费支出的增长。  相似文献   

3.
电影消费是文化消费市场中的亮点,而且电影消费备受政策眷顾。电影消费依赖消费观念与消费习惯的培育,具有体验性、仪式感及象征性等特点,与地域因素也密切相关。江苏电影消费现状及影院与院线发展状况充分彰显了江苏的地域特征。  相似文献   

4.
杨芃 《江苏商论》2022,(2):10-13
在文化艺术高度商业化的今天,文化消费既是人民群众日常生活的一部分,也是文化产业能否创造价值的关键性因素,更是国民经济转型升级的重要途径.以受教育水平为主要表征的文化资本不仅可以直接正向影响居民的文化消费,还可以经由社会阶层的中介作用间接实现文化消费的增长.文章基于文化资本积累理论、文化再生产理论和需求层次理论对文化资本...  相似文献   

5.
大量的实证研究表明,我国现阶段的居民消费呈现"过度敏感性"特征。利用省际面板数据实证分析发现,我国城乡居民文化消费也具有"过度敏感性"特征,且城镇居民的敏感系数要高于农村居民。因此,政府应从提高居民收入水平、培育文化消费主体以及统筹城乡文化产业发展等方面着手,促进文化产业发展。  相似文献   

6.
城镇居民文化消费与文化产业发展   总被引:5,自引:0,他引:5  
随着收入水平的不断增长与消费结构的不断变化,我国城镇居民的文化消费呈现出一些新的特点。从近五年来我国城镇居民的文化消费现状出发,结合相关统计数据,运用相关性分析等方法,识别出文化消费的关键影响因素,并对文化产业的发展提出了相应的政策性建议。  相似文献   

7.
    
This article focuses on cultural and recreational industries in the United States. Cultural industries are defined as arts, entertainment, and recreation, as well as components of education, the information sector, wholesaling and retailing, manufacturing (for example, musical instruments), and accommodation and food services. Consumption patterns of cultural industries are shown to have changed significantly over the past 40 years in the United States. This change has been associated in part with changing information technologies, and in part by changes in policies permitting new types of recreation, especially gambling. The study documents the changing level of employment in these industries by state, using data for both employers and proprietors. Some sectors are highly concentrated spatially, while others are distributed widely.  相似文献   

8.
文创产品是科技馆展览功能和教育功能的有效补充和延伸,是可以带回家的“移动科技馆”,开发成功的文创产品可以辅助科技馆更好地传播科学和服务公众。本文通过梳理国内外博物馆文创产品的开发现状及有效做法,结合中国科技馆文创产品开发试点工作的实践经验,对博物馆文创产品的内涵进行了界定,并围绕科技馆行业如何更好地发展文创产业提出建议和对策,以期为全国的科技馆文创产品开发工作提供借鉴。  相似文献   

9.
While places are recognized as sites of consumption within the field of consumer behaviour, they have yet to be generally accepted as forms of consumption. This study investigates the idea of place as a consumption object by comparing conceptions of city and country within a cross‐cultural sample. Thirty‐six consumers living in the US, the UK and Australia were interviewed to explore their thoughts and feelings relating to the cities and countries in which they reside. The findings provide empirical support for key conceptualizations of place in the sociology literature and extend consumer behaviour theory to include considerations of the physical, social and cultural aspects of place that impact upon consumption. In addition, the findings portray places as entities that are assessed, selected and experienced in comparable ways to products.  相似文献   

10.
中国城镇居民文化消费问题实证研究   总被引:2,自引:0,他引:2  
自2008年金融危机爆发以来,面对全球经济衰退,中国乃至世界都在寻找出路,特别是中国,当传统制造业面临挑战,消费特别是文化消费成为提升和调整产业结构、转变经济发展方式的重要手段。而城镇居民作为中国文化消费的主力军,对推动中国文化产业成为支柱产业起着举足轻重的作用。当前,受宏观经济发展水平、城镇居民收入水平、消费主体特征、文化产品消费环境等因素影响,我国城镇居民文化消费还存在一些需要改善的地方。为更好地引导和提高中国城镇居民文化消费水平,应大力发展文化产业,提高国家财政性教育经费,完善社会保障制度,加强文化产业法制建设,为促进我国文化消费提供制度保证。  相似文献   

11.
科技馆开发文创产品,能够更好地实现自身的社会功能,对于延伸科技馆科普教育功能、满足公众对科普事业的需求具有重要意义。激光切割技术,作为一种加工制作方法,为文创产品研发设计提供了技术支持。本文基于激光切割技术的文创产品(拼插玩具)的开发实践,阐述激光切割技术在文创产品开发中的应用、科普文创产品设计理念与开发策略、自研科普文创产品研发思路与开发流程等,以期对科技馆行业内的文创产品开发工作有所启示。  相似文献   

12.
蒋倩 《江苏商论》2022,(1):77-79,85
结合张家界市武陵源2009—2016年文化产业总产出和旅游产业总收入的相关数据,在建立VAR(向量自回归)模型基础上,本文对张家界市武陵源区文化产业和旅游产业互动关系进行定量分析。研究表明:(1)采用ADF检验,在满足协整检验的前提条件下,得出二者具有协整关系,武陵源区文旅产业可以进行长期均衡的融合发展,并且相应序列具有很强的稳定性。(2)运用Granger因果关系检验法,可见在检验水平为5%的标准下,张家界市武陵源区文化产业和旅游产业之间有因果关系。(3)张家界市武陵源区文化产业总产出对旅游产业总收入有显著的正向影响,说明武陵源的文化促进了旅游业的发展。  相似文献   

13.
基于Panel-Data模型的江苏城市居民文化消费的实证研究   总被引:2,自引:0,他引:2  
本文运用面板数据和聚类分析对江苏省13个地区城市居民文化消费问题进行了实证分析,研究发现前期文化消费比当期居民可支配收入对城市居民文化消费的正向影响更大,而且各地区文化消费倾向和前期文化消费的影响程度不同,因此,为了提高江苏省各个地区的文化消费水平,政府应因地制宜制定差异化政策。  相似文献   

14.
中国消费者奢侈品消费动机的实证研究   总被引:26,自引:0,他引:26  
亚洲特别是中国正成为世界奢侈品的主要市场,但是受文化的影响,东西方消费者的奢侈品消费动机是不同的。本文回顾了东西方奢侈品消费动机的研究,及其文化背景原因,特别关注了儒家文化对于东亚消费者的影响;对中国消费者的奢侈品消费动机进行了实证分析,对于奢侈品市场细分策略提出了建议。  相似文献   

15.
    
Whilst there has been a sustained interest in ethnic migrants developing composite cultural identities in emerged multi-cultural contexts, considerations of identity transitions among mainstream consumers (i.e. the non-migrant, locally born majority in a given marketplace) have been so far limited to the local–global culture dichotomy. This paper argues that, in multi-cultural marketplaces, mainstream consumers are exposed to a diverse range of local, global and foreign cultural meanings and may deploy these meanings for identity construal in a more complex manner. The paper offers a conceptual framework of consumer multiculturation that (a) includes foreign cultures as other discrete influences in multi-cultural marketplaces; (b) constructs a more coherent conception of how, through interaction with foreign, global and local cultures, mainstream consumers' identities may diversify beyond local/global/glocal alternatives and (c) considers the impact of these transitions on consumers' perceptions, expectations of and behavioral responses to culture-based brand meanings.  相似文献   

16.
夜间文旅集聚区的建立对于扩大有效投资、拉动文旅消费、解锁经济增长、展现城市魅力等,均具有积极意义.本文针对江苏夜间文旅消费集聚区的建立,提出了开发江苏夜间文旅消费集聚区景区夜游、夜间文旅消费街区、夜间交通"文旅化"开发、夜间文旅景观带开发、夜间文旅综合体开发等新模式;并对如何合理布局、科学规划江苏夜间文旅消费集聚区提出...  相似文献   

17.
Abstract

The article reveals the interest in foreign trademarks observed in Lithuanian society from the 1960s through the 1980s, when the demand for brand names spread after Western culture reached the Soviet Union. The consumption of Western cultural products, or imitations thereof, became one of the key symbolic expressions of freedom in Soviet society. In Lithuania, the most popular clothes were those bearing fake trademarks, even though Soviet authorities attempted to prevent the desire for and the wearing of these garments through the use of ideological tools.  相似文献   

18.
    
This study examines how consumers enact cultural ideals in mundane consumption. The empirical context is a weekday dinner practice among Finnish households. The findings demonstrate how practices inform consumers how, where, when, and with whom to enact and compromise cultural ideals and identity projects. Thus the practices guide food consumption choices and the meanings that the consumers ascribe to food consumption objects. The consumers are pragmatic, flexible and fragmented as they enact identity projects and cultural ideals in mundane consumption in relation to practices. They compromise the identity projects and the cultural ideals in some practice(s) but not across practices. As the practices serve different ends for the consumers at different times, the meaning of the practices is constantly re-created by the consumers. The perceived value of mundane consumption is related to how well and how frequently the consumers can enact their identity projects and cultural ideals in practices.  相似文献   

19.
Increased reliance on technology has driven museums to consider the technology required to provide a creative cost effective experience. Technovation is a process of developing and innovating services using technology. This research will contribute to a better technology investment decision-making for museum managers and advance understanding of consumer value, co-creation, technology use and museums. Structural equation modelling was conducted on a survey administered to 412 museum visitors to test technology efficacy, technology acceptance, service quality, museum value and repeat intent in museums. Results indicate the significant relationships of technology self-efficacy, technology acceptance, service quality, museum value to repurchase intention. Consumers supported the role of technology and suggested that technology innovation in museum service delivery is essential. The research suggests that to ensure value co-creation, technology management must guide and support the visitor with the interaction. This is the first known paper testing this system of relationships in the museum context.  相似文献   

20.
科技馆作为提升全民科学素质的重要基地,面临进一步提升科普服务能力、优化科普资源配置的急切需求。近年来,我国科技馆在区域协同发展、资源共建共享等方面取得了一些成功经验,逐渐摸索出总分馆制、科普联盟、社会共建等区域协同发展模式,有效推动了资源共享与社会协同程度,但也面临着发展不平衡、运行管理制度欠缺等困境。为了推进构建多元主体参与的科技馆区域协同发展新格局,应当坚持开放共享的发展思路,通过加强顶层设计,增强自身造血功能,构建评价体系等途径实现科技馆健康有序发展。  相似文献   

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