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1.
This study intends to fill some gaps in knowledge about online communities and their influence on consumers’ purchase decisions. A review of the extant literature on online brand communities reveals that most prior studies have focused on identifying the factors associated with joining and participating in online communities. However, limited studies examine the implications of participation in online brand communities in terms of consumer behaviors, such as brand liking and intention to purchase the brand. In addition, these few studies have either focused on the influence of operational elements of the online community on purchase intention or on the influence of community members’ characteristics regarding purchase intention. Therefore, this study aims to provide an integrated framework for operational and user characteristics’ antecedents associated with consumers’ participation in online brand communities and their effect on purchase decisions. Structural equation modeling was used to test the conceptual model. Data were collected via a survey of the Facebook pages of 282 members of Egyptian telecommunication companies. The findings provide insights into how these antecedents should be managed to enhance participation in virtual telecommunication communities.  相似文献   

2.
文章从两个BBS社区抽取610个研究样本,通过构建虚拟社区生活形态量表来考察虚拟社区的网上消费生活形态特征。实证研究发现BBs社区成员由三类群体构成:消费咨询导向型、混合型和社交活跃导向型。尽管这三类消费群的虚拟社区生活形态迥然不同,但男性和女性在虚拟社区中的消费生活形态并没有显著差异,不同年龄的成员消费生活形态也没有显著差异。根据研究结果,文章最后为企业的网络营销管理实践工作提供了若干建议。  相似文献   

3.
Previous empirical studies have identified several factors that seem to play a role in determining purchase intent in virtual worlds; three-dimensional online environments in which users interact while represented by their avatars. So far however, a clear overview of these factors is lacking, and the question that remains is what factors affect purchase intent most. Therefore, this study aims to create an overview of factors that influence users’ purchase intent in virtual worlds, and to subsequently identify the most influential factors. To conduct this review, relevant literature was gathered using a variety of search engines and keywords. An article had to explicitly study factors influencing purchase intent in virtual worlds in order to be included in this review. This search method resulted in a selection of twelve relevant articles that were used for further analysis. Results show that perceived enjoyment, social influence, customization and ease of use are important factors that influence purchase intent in virtual worlds. Enjoyment of the virtual world, beliefs and attitudes of others, avatar customization, and easy-to-use virtual world applications can thus increase users’ willingness to purchase products in the virtual world. Practical implications as well as limitations and suggestions for future research are discussed.  相似文献   

4.
ABSTRACT

The importance of virtual brand communities in social network sites has received increasing attention from both academia and industry. In surveying a sample of 333 virtual brand community members in Korean social network sites, the current study provides a baseline understanding of the antecedents and consequences of virtual brand communities. The findings here suggest that members of brand communities have six primary social and psychological motives for engaging in virtual community activities: interpersonal utility, brand loyalty, entertainment seeking, information seeking, incentive seeking, and convenience seeking. Our findings also indicate that members of consumer versus marketer-generated brand communities show both similarities and differences in terms of the extent of community participation and the levels of community commitment, satisfaction, and future intention. Our findings provide useful managerial implications for marketers who want to tap into the huge communication potential of this new marketing communication tool and medium, as they offer insight into the proactive role of consumers in today's marketplace.  相似文献   

5.
Brand communities are a commonly used marketing instrument to enhance customer attraction and retention. Well-known success stories of brand communities include brands such as Jeep®, Apple Macintosh®, or Harley Davidson®. Despite the great importance for companies to effectively manage the social facet of their products, research in this field has been rare. In literature, indications for success factors and constituting elements of communities have been found. However, seldom have viable business cases for the community operator been provided.

We propose the mobile channel to be a particularly promising media for establishing brand communities. Due to the significant and still increasing worldwide penetration of mobile devices and current always-on location sensitive mobile services, innovative community concepts bear the potential for substantial value creation, which tends to result in positive effects on customer loyalty and brand equity for the community operator.

In this article, we review selected literature to develop propositions on how concepts for mobile brand communities can be developed. Building on the 4 constituting elements of a community, which are member entities, shared interest, common space of interaction, and relation, combined with the specific characteristics of the mobile channel, which are location awareness, ubiquity, identification, and immediacy, we developed a procedure on how to design mobile brand communities according to perceived consumer value. We use the case of a mobile content provider to illustrate the suggested process. Starting from the theoretical mobile community model, we apply means–end chains to do justice to the specific brand values. In concluding, we propose a 4-step model of key mobile brand community design tasks.  相似文献   

6.
Virtual communities have been the focus of research for some time. However, although many studies have provided recommendations on how to build, extend, and manage virtual communities, few have verified the success factors they have considered essential for virtual communities. Conclusions made regarding basic preferences and distinct priorities of different stakeholders in virtual communities have not been empirically substantiated. Building on previous work on success factors of virtual communities, in this article, we present a ranking of success factors discussed in the literature based on an online survey among operators and members of virtual communities in the German speaking Internet. Consequently, we identified and analyzed incongruencies between members and operators. This research gains first empirically validated insights into success factors for establishing and managing virtual communities. We derived recommendations for operators of virtual communities on the basis of the findings, and we present an agenda for future research in the field.  相似文献   

7.
Because the pursuit of happiness is fundamental, humans perform a wide range of activities, including consumption, to lead a happy life. For marketers, findings from positive psychology suggest that customer happiness may arise through customer engagement. This article proposes a conceptual framework of customer happiness in brand communities and analyzes the effect of customer engagement on customer happiness, as well as on the ultimate outcomes of word of mouth and purchase intentions. Structural equation modeling provides a test of the model through an empirical study with 518 members from the online brand community for a German automotive brand. Customer engagement exerts a significant positive effect on customer happiness, which in turn increases positive word of mouth and purchase intentions. Therefore, marketing managers should invest in brand communities to engage customers and build and maintain their happiness and loyalty.  相似文献   

8.
用户生成内容(UGC)与虚拟社区的经济价值   总被引:2,自引:0,他引:2  
虚拟社区这一概念已经出现了几十年,近年来学界对其经济价值的探讨正成为研究这一领域的热点话题。从研究文献来看,虚拟社区所聚集的用户生成内容(UsersGenerateContent)被认为是实现其经济价值的关键所在。从根本上来理解,虚拟社区的经济价值来源于伴随社区成员互动而进行的信息传播活动。本文尝试从这一角度出发,以虚拟社区信息传播环境、促使社区用户互动与知识共享的因素等问题为基础,以虚拟社区的经济价值为落脚点,对已有的学术文献加以综述。希望能为以后的研究提供参考和帮助。  相似文献   

9.
While research has successfully linked social media to separate customer metrics, an in-depth conceptual and empirical understanding of how social media affects the stages of the marketing funnel is currently lacking. We draw on extant theories of consumer information processing and source credibility to conceptually link and contrast the relationships between firm generated content (FGC) dimensions of neutral valence, positive valence and vividness, user generated content (UGC) dimensions of volume and valence and the marketing funnel stages of awareness, consideration, purchase intent and satisfaction. Using daily aggregate brand-level data for 19 brands across seven industries, our analysis shows that UGC dimensions have a stronger relationship with awareness and satisfaction while FGC dimensions are more effective for consideration and purchase intent. Specifically, we observe that FGC vividness has the strongest relationship with consideration and purchase intent, while UGC valence dominates UGC volume for these stages. Our results also show that brands with higher corporate reputation have stronger relationships between dimensions of FGC and the marketing funnel stages. Findings by consumption category show that UGC and FGC dimensions have larger positive relationships with awareness for durables and non-durables, and with consideration, purchase intent, and satisfaction for services. Thus, overall, our study offers critical managerial insights into social media marketing regarding how to leverage both FGC and UGC in managing the marketing funnel and brand reputation.  相似文献   

10.
Brand community engagement is evolving as a prominent relationship marketing variable that yields promising outcomes for the firms. Drawing upon the relevant premises of social exchange theory, this paper proposes a theoretical model portraying the role of online brand community based benefits (experience based and self-esteem based) and the community relationship investment in predicting the levels of brand community engagement.Data collected through a survey questionnaire technique from 925 members of the firm created online brand communities was employed to test the measurement and structural theory using confirmatory factor analysis and structural equation modeling respectively. The empirical results reveal that the customers’ experiential and self-esteem based benefits drive their brand community engagement. The perceived community relationship investment of the members also drives their brand community engagement positively. The sequential structural model also supported a positive impact exerted by brand community engagement on brand community commitment and brand loyalty. Additionally, it is observed that the focal brand ownership moderates the effect of community benefits and community relationship investment on brand community engagement.This study contributes to the nascent academic research on online brand communities and to the existing understanding of the brand community managers in managing customer engagement in online brand communities, thereby of profound theoretical and managerial relevance.  相似文献   

11.
虚拟社区、在线口碑与消费者行为   总被引:1,自引:0,他引:1  
王佳 《商业研究》2011,(12):71-76
随着电子商务的发展,虚拟社区成为消费者分享个体购物经验、消费体验和沟通信息的重要场所,消费者在购物时也将虚拟社区中的口碑信息作为重要参考依据。本文在对国内外相关文献的研究基础上,构建出在线口碑对消费者行为的影响因素模型,并运用因子分析法对假设的模型进行了修正,发现口碑信息源因素、口碑信息传播方向因素、社区成员自身因素、社区成员互动因素和产品因素,在网络口碑对虚拟社区成员消费行为的影响过程中起了很大作用;企业若要利用好口碑信息就应提供充足的口碑信息,增加信息的可信度,提高在线口碑作为反馈机制的效益,提高在线口碑的间接收益,并掌握处理负面口碑的应急之策。  相似文献   

12.
In the quest for building long-term successful brands, many marketers have become increasingly interested in how to create and foster successful communities of brand users. The appeal of such an approach to relationship marketing lies in the recognition that members of brand communities tend to exhibit favorable brand-related behaviors and intentions. Research examining the social influence and creation of such social relationships among admirers of a brand has revealed substantial insights about the social processes that underlie customers' involvement in brand communities. Curiously, the psychological underpinnings of a customer's perception of community with other users of the brand remain unexplored. We offer the perspective that the observable, core components of brand community outlined in previous research may represent markers of social brand communities, while psychological brand communities may be characterized by an unobservable, psychological sense of community that could precede, or even work in lieu of, social interaction.  相似文献   

13.
The nature of brand intimacy in the context of social media-based brand communities (SMBBCs) remains unclear. This paper aims to explore whether reciprocal factual and emotional self-disclosure can lead to brand intimacy in such a community; whether brand intimacy generates valued marketing outcomes, including attitudes, intentions and behaviours; and what external and internal factors motivate and enable reciprocal factual and emotional disclosures on social media platforms. A review of the relevant literature suggests that reciprocal disclosure may lead to brand intimacy in this context. For marketers, brand intimacy is important for strengthening resistance to negative information, and enhancing positive word-of-mouth, loyalty intentions, purchase intentions and brand passion, as well as developing effective marketing strategies. The degree of anonymity and the special interactivity features of SMBBCs are key external enablers of disclosure. In situations where community members internally seek relations and/or emotional support from other members, they tend to disclose their emotions. Members who internally seek social validation and/or self-expression tend to both disclose, factually and emotionally. Such a conceptual understanding of the importance of brand intimacy, paired with a number of propositions for empirical work, can serve to guide future research into this important field.  相似文献   

14.
目前,我国各种类型的虚拟社区、社区成员间信息共享存在的问题主要体现在虚拟社区监管制度很难规范,虚拟社区成员参与不足及交流方式不规范,虚拟社区成员间缺乏信任等方面。影响虚拟社区中信息流动和信息共享的三个因素:自我能力感、结果预期和信任。在虚拟社区中,应提高社区成员信息共享的自我能力感,增强社区成员信息共享者的自豪感和满足感,加强对虚拟社区信息的共享者的激励,从而更好地促进虚拟社区信息流动和信息共享。  相似文献   

15.
The purpose of this exploratory study was to investigate the use of virtual communities for clothing shopping by consumers with physical disabilities, and to explore the role that these communities play in their clothing shopping experiences. An international virtual community created for consumers with disabilities was identified using keywords through search engine directories. The content of discussion forums was identified and analysed with the assistance of the qualitative research software tool, QSR NVivo 9.0. The content was coded to allow categories and themes to emerge. Thirty‐one categories, which were dispersed between three major themes (self, product, market), emerged from data analysis. In the discussions, various communication channels and social media sites were mentioned, and users enhanced their discussion topics with a photograph of a product or an Internet link, providing further assistance to peers. Consumers also shared personal information, such as life experiences. The results of this study may provide significant implications to retailers in their efforts to target these consumers, in various areas including product development, branding, marketing, customer relationship and managerial strategies. There may also be relevance for development of other consumer goods and sales to other target markets. Using online discussion forums to probe for product development and brand ideas has not been widely addressed, nor has the information search process for people with disabilities. The use of QSR NVivo software is new for a study such as this and should be explored in greater depth for future research with this type of data.  相似文献   

16.
网络社交媒介的涌现导致企业越来越趋向于以虚拟品牌社区的方式进行产品营销,并试图通过这种方式将企业品牌形象深植到消费者心中,进而形成较高的品牌忠诚度。鉴于此,可基于社会网络、品牌社区等理论,构建社会强化动机、网络中心度及虚拟品牌社区成员品牌选择行为之间关系的理论模型,进而通过设计问卷对虚拟社区成员进行调研,检验社会强化动机对虚拟品牌社区成员品牌忠诚度的作用机理,探究网络中心度在虚拟品牌社区强化动机与品牌选择行为之间的中介作用。研究发现,社会强化动机能有效提高虚拟社区成员的程度中心度和中介中心度;虚拟社区成员的程度中心度和中介中心度越高,社会强化动机越强,其对虚拟社区的归属感越强;成员的社区归属感越强,越倾向于保护自己的品牌并抵制竞争品牌。由此可见,企业为更好地进行虚拟品牌社区管理,需要注重对成员社会强化动机的激发,鼓励成员参与社区活动;需要重点关注网络中心度高的成员,激发其信息分享热情;需要致力于虚拟品牌社区建设,不断增强成员归属感。  相似文献   

17.
Social networking in the form of online communities and social groups is a characteristic of social media communication that has profound implications on the identity dynamics and behavior of social media users. Drawing from social identity theory, this research brings the social identity construct (i.e., followers' perception of the self in relation to the influencer community) to the literature on influencer marketing and examines the effect of followers' social identity, along with their interest fit and the influencer's opinion leadership, on their purchase intention. This research also examines the moderating role of storytelling, a pervasive approach of social media influencers, in enhancing the social identity–purchase intention link. Empirical results from 467 Instagram users show that all three factors positively impact followers' intention, but social identity has a more salient effect than the others. Storytelling posts can enhance these effects. Studying influencer marketing through the social identity angle contributes to better understanding of influencer marketing effectiveness.  相似文献   

18.
Online consumption communities, involving millions of online consumers, have been created around massively multiplayer online role playing games (MMORPGs). Within these communities, players who share interest in MMORPGs convene, interact, and collaborate with fellow players and achieve game‐related outcomes. As these online social networks have been noted to augment, and perhaps supplant person‐to‐person interaction, this study focuses on the drivers of inherent interpersonal relationships, the nature of the constructed society, and resulting consumer initiatives to sustain and nurture the organization. Specifically, this research suggests that MMORPG communities transcend more facile forms of online or brand communities and demonstrate characteristics that can most aptly be construed as brand tribalism in the anthropological sense. Here, the challenge and telepresence innate in playing MMORPGs, cognitive and affective involvement associated with MMORPGs, and commitment to MMORPGs are modeled as antecedents of brand tribalism or a sense of the relationship with the brand and MMORPG community. Consequently, intent to purchase MMORPG‐related virtual products, recruitment of other MMORPG players, and word of mouth are identified as consequences of this unique consumer–brand relationship. Further analysis reveals the negatively charged emotional measure (i.e., defense of the tribe) within the tribalism instrument explains more variance in the outcome variables than the positively charged emotional measures (i.e., lineage, social, sense of community). Implications and future research directions are offered.  相似文献   

19.
While numerous organizations and consumers utilize interactive online marketing activities (e.g., creating discussion forums, having brainstorming sessions, and running surveys) to interact with the brand and fellow brand users, there is little research that addresses how important it is to offer community members activities based on their motivations to participate in the community. This research is an important first step at examining the degree to which marketers need to match marketing activities in online communities with community member motivations to affect brand and community outcomes. Using a longitudinal study of 256 members from 9 marketing research online communities in 3 different industries, this research finds that online communities can be used to positively influence a broad range of brand assessments, brand-supportive behaviors, and community-supportive behaviors. Furthermore, leveraging marketing activities in online communities is more complex than previously thought.  相似文献   

20.
This study intended to fill some gaps in knowledge about virtual communities and their influence on consumers' purchasing decisions. A Brazilian Orkut community, whose central theme is preparing for wedding ceremonies, was investigated to reveal relationships among members and group influences on purchasing decisions. Twenty-one interviews were conducted by telephone. Results unveil a basic code of conduct, suggesting that the community can also act as a normative reference group, with strong identification among participants. Although the central interest – the wedding ceremony and party – could be considered as episodic, many members actively stay in the community after being married, just to help others. Group leaders seemed to be active participants, those with more experience with products related to the group's interests, or those perceived as having refined tastes. There was evidence that purchasing intentions and behavior can be altered as a result of interactions among members.  相似文献   

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