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1.
Connectedness Problem Solving and Negotiation 总被引:3,自引:3,他引:0
Melvin F. Shakun 《Group Decision and Negotiation》2009,18(2):89-117
Difficult polarizing problems/conflicts are pervasive in the United States and the world. Welcome to spiritual rationality/connectedness
problem solving and negotiation involving spirituality and rationality, and emphasizing connectedness in problem solving.
In particular, we develop CPSN-ESD—Connectedness Problem Solving and Negotiation (CPSN) through Evolutionary Systems Design
(ESD)—discussing spiritual rationality/connectedness and highlighting connectedness with One and with each other as values,
among others, in problem solving. In CPSN-ESD, CPSN is effected through ESD, a game-theory based, general formal systems-
spirituality modeling/design framework for individual and multiagent (group) problem solving and negotiation implemented by
computer technology. Problem solving is represented by an evolving problem system of purposes and their relations from the
lowest-level action to the highest purpose, ultimate common ground—spirituality, connectedness with One (or a surrogate, as
discussed). For an agent, an evolved problem system satisfying spiritual rationality identifies right action (a solution)
producing spirituality, connectedness with One (or a surrogate). A negotiation agreement requires multiagent agreement on
the action to be taken. Agents may be natural or artificial. The paper focuses mostly on human agents with ideas being applicable
to other natural and artificial (computer) agents with lesser (or greater) capabilities than humans according to their built-in
capabilities. Present-to-future CSPN-ESD work includes furthering support of human agents; designing spiritual agents; designing
multiagent systems for connectedness capitalism; developing connectedness democracy; further research and applications on
intercultural and international negotiation; work on the world connected. 相似文献
2.
Melvin F. Shakun 《Group Decision and Negotiation》1999,8(1):1-15
Both cybernetic and self-organizing, purposeful complex adaptive systems (PCAS) express purpose by solving problems defined by choosing and delivering values to participants as operational goals through decision making. Individuals, groups, organizations, and economies are PCAS. Here we focus on indviduals and groups. Evolutionary Systems Design (ESD) is a universal (culture independent) general problem solving, formal modeling/design framework for PCAS that can be computer implemented in same time/same place or telework modes. Formally, in ESD sets of elements and their relations modeling a PCAS evolve through cybernetics/self organization. Spirituality and the concept of right decision/negotiation in PCAS are discussed in relation to consciousness. Rightness comes from spirituality, i.e., consciousness experiencing oneness. Oneness is integrally bound with love; hence the term oneness/love. Through right decision/negotiation PCAS try to realize their ultimate purpose to live Two (the relative, the process of all there is) as One (the absolute, all there is). Oneness/love, connectedness to One, promotes problem solving and negotiation - expressed formally in the ESD problem representation - that is at the same time right. Simply put, right problem solving requires oneness/love and delivers oneness/love. Computer and receiver modes of consciousness are discussed in relation to oneness/love and its absence experienced as separateness/fear. Ways to transit from the latter to the former are considered. P.L. Yu's Habitual Domain (HD) framework is introduced and discussed in relation to ESD. Evolutionary heuristics for evolution of an ESD right problem representation through cybernetics/self-organization are presented based on combined HD and ESD concepts. Then operational procedures for defining and validating a right problem for an individual or group and associated right decision/negotiation outcome are considered. Thus, the work contributes to procedural rationality - how decisions should be or are made - in purposeful complex adaptive systems. The paper suggests that for humans to live fully (awake) is to live in our love-based spirituality, in the moment, consciousness experiencing oneness/love at the edge of chaos, challenged in our purpose to live Two as One by spiritual or right decision/negotiation through cybernetics/self-organization, i.e., problem solving under oneness. Artificial agents in PCAS may participate in right decision/negotiation. They may in principle have consciousness but the nature of the subjective experience is unclear. 相似文献
3.
Melvin F. Shakun 《Group Decision and Negotiation》1999,8(3):237-249
Intercultural problem solving and negotiation involves interaction of two or more cultures. These processes may be formally modeled using the Evolutionary Systems Design (ESD) framework implemented by appropriate computer group support systems (GSS). The ESD/GSS combination provides an ESD computer culture for intercultural problem solving and negotiation in a same place/same time or telework mode. With this, players in a multicultural group can be computer supported in generating and formally representing an evolving common culture (a situational culture) with regard to the specific problem at hand - an intercultural evolving group problem representation and solution. At the same time, the ESD computer culture provides an operational cybernetic/self-organization framework for the empirical study of cultural emergence in a multicultural group. This paper uses and develops work by Shakun (1996b). 相似文献
4.
Negotiation processes,Evolutionary Systems Design,and NEGOTIATOR 总被引:1,自引:6,他引:1
A negotiation accord is often the result of an intense, laborious, and evolutionary negotiation process. During this process,
disputing parties are confronted with goal, judgment, and outcome conflict. This article demonstrates the utility of a conflict
resolution framework—Evolutionary Systems Design (ESD)—by using a Negotiation Support System. ESD seeks to guide negotiators
to move their individual goals and judgments in such a way as to enhance the chance of achieving a common solution. As illustrated
by the use of NEGOTIATOR, a multiattribute utility negotiation support system, we argue that computer mediation can prove
to be an effective means to implement the ESD framework. 相似文献
5.
Melvin F. Shakun 《Group Decision and Negotiation》2003,12(6):477-480
On April 1, 2000 an American surveillance plane and a Chinese fighter plane collided off the coast of China. The Chinese pilot parachuted out of his aircraft but was presumed dead; his body was not found. The U.S. plane made an emergency landing at a Chinese military airfield without receiving permission. China thus had possession of the U.S. plane and crew. China said that the U.S. was responsible for the crash and demanded an apology. The U.S. expressed regret over the collision but declared it had no apology to give as the fault lay with the Chinese pilot. On April 10 with negotiation between the two countries remaining deadlocked, the author considered the problem in the Evolutionary Systems Design (ESD) framework. The article discusses the author's analysis and solution, his efforts to implement it, and the agreed solution announced by the U.S. and China on April 11. 相似文献
6.
Unbounded Rationality 总被引:1,自引:3,他引:1
Melvin F. Shakun 《Group Decision and Negotiation》2001,10(2):97-118
The paper discusses bounded and unbounded rationality in purposeful complex adaptive systems (PCAS) modeled by the Evolutionary Systems Design (ESD) framework. Due to Herbert Simon, bounded rationality is the rationality of cognition. Unbounded rationality is the generalized rationality of connectedness represented mathematically, of spirituality, and of right decision/negotiation. Operational procedures for defining/solving and validating a problem in group decision and negotiation under unbounded rationality are discussed. With human PCAS as a focus, the paper more generally considers rationality in multiagent systems with natural and/or artificial agents. 相似文献
7.
Melvin F. Shakun 《Group Decision and Negotiation》1996,5(4-6):305-317
Evolutionary Systems Design (ESD) is a universal general problem solving, formal modeling, design framework for purposeful
complex adaptive systems (PCAS) and processes, i.e., task-oriented group processes. These processes constitute policy making,
group decision, negotiation, and multiagent problem solving with human and/or artificial agents. ESD is also a framework for
computer group support systems (GSS) that support these processes. The ESD general framework can be applied to define and
solve specific problems. In this article the ESD framework is presented and illustrated by example. The article provides background
for ESD computer implementations discussed in two other related articles (Lewis and Shakun 1996; Bui and Shakun 1996). 相似文献
8.
Melvin F. Shakun 《Group Decision and Negotiation》2006,15(5):491-510
We develop the Evolutionary Systems Design (ESD) formal consciousness model for international negotiation extending the usual cognitive rationality of formal models to right rationality validated subjectively by cognition, affection, conation, holistically, and spiritually. Two subjective validation tests for right rationality are described. The purpose is to attain right negotiation agreements in international negotiation. Practice and computer implementation are discussed and applications presented. Though the ESD general formal mathematical model is an evolving difference game, in applying it to specific problems mathematical symbols are not normally used, relations between generally familiar sets of elements being expressed by tables (matrices). We believe that ESD can help close the gap between formal modeling and practice of international negotiation. 相似文献
9.
Information Systems researchers continue to develop Web services hoping that, in a near future, these services will be widely offered in the e-marketplace, using a Web-based protocol that is universally adopted for posting, locating and invoking available services. Posting services does not, however, necessarily lead to market transactions, and a number of brokering activities are needed to facilitate trade. These include, but are not limited to, service discovery and ranking, price negotiation and contract preparation. We propose a set of Web services that support the process of negotiation and bargaining to facilitate the matching of supply and demand of Web services. As a market broker, these web services would help (a) discover the supply/demand of web services in e-marketplaces; (b) find the most appropriate available service for a specific request; (c) facilitate services be modified if needed to satisfy user's needs; (d) arbitrate the pricing mechanism with the recourse to bargaining whenever necessary; and (e) generate a contract. As a proof of concept, we illustrate the potential use of Web services for negotiation and bargaining in e-procurement. 相似文献
10.
Safaa H. Hashim 《Journal of Organizational Computing & Electronic Commerce》2013,23(3):275-302
The topic of this paper is a process‐vs.‐product design method representation called Argumentative Writing (AW). Argumentative writing is a multi‐representation approach for conducting and reporting research projects. AW has at least two representations: one for structuring the problem‐understanding/solving process and one for communicating its product to others. We discuss WHAT, a hypertext‐based tool for AW. In WHAT (Writing with a Hypermedia‐based Argumentative Tool), the design process is captured using Rittel's Issue Based Information Systems (IBIS) method (Conklin, 1988; Hashim, 1990a; Rittel, 1980). The product of the design process is represented in WHAT using a general document‐representation scheme. In the Introduction we raise four major issues that we explore in the rest of the paper. Also in the Introduction, we show the impact the WHAT approach can have on organizational computing applications such as business education and training (Hashim, Rathnam, & Whinston, 1991) and the design of dialectical organizational information systems. The section “A Methodological Basis for AW Tools”; deals with the rationale behind choosing the IBIS method in capturing the design process. The section after that explains WHAT, and the section following it explores its use as a groupware tool. The applicability of WHAT and its pros and cons are discussed in two separate sections. In the Conclusion we outline the potentiality of the approach and present suggestions for its further development. Since our first reporting on WHAT (Hashim, 1990b), the AW approach was found applicable to educational, scientific, and business areas. One such application is for structuring case discussions in business schools (Hashim et al., 1991). 相似文献