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1.
Legislative Bargaining and Coalition Formation   总被引:1,自引:0,他引:1  
The finite horizon version of D. P. Baron and J. Ferejohn's [1989, Amer. Polit. Sci. Rev.83, 1181-1206] legislative bargaining model is investigated. With three or more periods, a continuum of divisions is supportable as subgame perfect equilib- ria. There exist equilibria where coalitions larger than a minimal winning coalition receive strictly positive shares. With sufficiently patient players and a sufficiently long horizon, any interior distribution is supportable as an equilibrium. In contrast, a generic uniqueness result applies when introducing heterogenous time preferences. The unique backwards induction equilibrium in the perturbed game is nonstationary, and neither the original (symmetric) nor the perturbed game provides guidance for equilibrium selection in the infinite game. Journal of Economic Literature Classification Numbers: C73, C78, D72, D78, H49.  相似文献   

2.
This paper is concerned with infinitely repeated duopoly games with discounting. A question which has been open since Friedman's (Rev. Econ. Stud. 35 (1968), 257–272) reaction function article is settled for a general class of games. The question is wheter nontrivial reaction function equilibria can be subgame perfect. This question is answered in the negative. Such equilibria must be trivial in the sense of prescribing the stage game noncooperative equilibrium actions in every period, independent of prior history.  相似文献   

3.
A well-known result from the theory of finitely repeated games states that if the stage game has a unique equilibrium, then there is a unique subgame perfect equilibrium in the finitely repeated game in which the equilibrium of the stage game is being played in every period. Here I show that this result does in general not hold anymore if players have social preferences of the form frequently assumed in the recent literature, for example in the inequity aversion models of Fehr and Schmidt (Quartely Journal of Economics 114:817–868, 1999) or Bolton and Ockenfels (American Economic Review 100:166–193, 2000). In fact, repeating the unique stage game equilibrium may not be a subgame perfect equilibrium at all. This finding should have relevance for all experiments with repeated interaction, whether with fixed, random or perfect stranger matching.  相似文献   

4.
This paper shows the equivalence between the stable solution set of any cooperative game in characteristic form (G1) and the subgame perfect Nash equilibria in pure strategies of a certain noncooperative game (G2). Players of G1 are named "agents." G2 is played by different players ("principals") who compete in wages to attract agents. The equivalence result holds when there are enough principals (if the game is superadditive, two principals suffice). Finally, another related cooperative game (G3) is constructed with both principals and agents as players. For G2 and G3 the same result is then proven, for any number of principals. Journal of Economic Literature Classification Numbers: C71 and C72.  相似文献   

5.
This paper analyzes how an early entrant in a market can exploit its head start by strategic investment. The analysis is based on Spence's paper, Investment strategy and growth in a new market, (Bell J. Econ., 10 (1979), 1–19). We frist study the investment game in the no-discounting case, which embodies the key features of mobility deterrence. We establish the existence of a set of perfect equilibria and suggest that one particular equilibrium is most reasonable. This equilibrium, also valid with discounting, involves the follower firm being forever deterred from investing to its steady-state reaction curve, in contrast to Spence's proposed solution.  相似文献   

6.
We study interactions between two policymakers, central bank and government, in managing public debt as the result of a two-stage game. In the first stage, the institutional regime is established. This determines the equilibrium solution for the second stage, in which a differential game is played between the two policymakers. It is shown that, if the policymakers can communicate before the game is played (multiple-equilibrium), coordination problems can be solved by using the concept of correlated equilibrium.
Debora Di GioacchinoEmail:
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7.
In this article we reexamine a famous result by T. J. Sargent and N. Wallace (1975, Journal of Political Economy83, 241–254) according to which a “pure interest rate peg” leads to nominal price indeterminacy. We use P. Weil's (1991, International Economic Review32, 37–53) generalization of the Sidrauski–Brock model, where arrival of new “generations” of infinitely lived agents is allowed, and we obtain the following results: (i) Nominal indeterminacy holds in the traditional Sidrauski–Brock framework; (ii) This nominal indeterminacy disappears as soon as new generations arrive in time, via some rigorous version of Patinkin's “real balance effect”; (iii) A multiplicity of solutions may still remain, but full determinacy occurs in some cases, depending notably on fiscal policy or the distribution of endowments in time. Journal of Economic Literature Classification Numbers: E4, E5  相似文献   

8.
Aumann (1995) showed that for games with perfect information common knowledge of substantive rationality implies backward induction. Substantive rationality is defined in epistemic terms, that is, in terms of knowledge. We show that when substantive rationality is defined in doxastic terms, that is, in terms of belief, then common belief of substantive rationality implies backward induction. Aumann (1998) showed that material rationality implies backward induction in the centipede game. This result does not hold when rationality is defined doxastically. However, if beliefs are interpersonally consistent then common belief of material rationality in the centipede game implies common belief of backward induction.  相似文献   

9.
Summary. Convergence of the cores of finite economies to the set of Walrasian allocations as the number of agents grows has long been taken as one of the basic tests of perfect competition. The present paper examines this test in the most natural model of commodity differentiation: the commodity space is the space of nonnegative measures, endowed with the topology of weak convergence. In Anderson and Zame [12], we gave counterexamples to core convergence in L 1, a space in which core convergence holds for replica economies and core equivalence holds for continuum economies; in addition, we gave a core convergence theorem under the assumption that traders' utility functions exhibit uniformly vanishing marginal utility at infinity. In this paper, we provide two core convergence results for the commodity differentiation model. A key technical virtue of this space is that relatively large sets (in particular, closed norm-bounded sets) are compact. This permits us to invoke a version of the Shapley-Folkman Theorem for compact subsets of an infinite-dimensional space. We show that, for sufficiently large economies in which endowments come from a norm bounded set, preferences satisfy an equidesirability condition, and either (i) preferences exhibit uniformly bounded marginal rates of substitution or (ii) endowments come from an order-bounded set, core allocations can be approximately decentralized by prices. Received: July 29, 1996; revised version: January 14, 1997  相似文献   

10.
We provide a direct proof of the existence of perfect equilibria in finite normal form games and extensive games with perfect recall. It is done by constructing a correspondence whose fixed points are precisely the perfect equilibria of a given finite game. Existence of a fixed point is secured by a generalization of Kakutani theorem, which is proved in this paper. This work offers a new approach to perfect equilibria, which would hopefully facilitate further study on this topic. We also hope our direct proof would be the first step toward building an algorithm to find the set of all perfect equilibria of a strategic game.  相似文献   

11.
This paper studies a machine (finite automaton) playing a two-player repeated game of a simple extensive-form game with perfect information. We introduce a new complexity measure called multiple complexity which incorporates a strategyʼs responsiveness to information in the stage game as well as the number of states of the machine. We completely characterize the Nash equilibrium of the machine game. In the sequential-move prisonerʼs dilemma, cooperation can be sustained as an equilibrium.  相似文献   

12.
Summary. The present paper is an extension of Ghiglino and Shell [7] to the case of imperfect consumer credit markets. We show that with constraints on individual credit and only anonymous (i.e., non-personalized) lump-sum taxes, strong (or “global”) irrelevance of government budget deficits is not possible, and weak (or “local”) irrelevance can hold only in very special situations. This is in sharp contrast to the result for perfect credit markets. With credit constraints and anonymous consumption taxes, weak irrelevance holds if the number of tax instruments is sufficiently large and at least one consumer's credit constraint is not binding. This is an extension of the result for perfect credit markets. Received: August 28, 2001; revised version: March 25, 2002 RID="*" ID="*" We thank Todd Keister, Bruce Smith, and two referees for helpful comments. Correspondence to: C. Ghiglino  相似文献   

13.
It is well known that a stage game with infinite choice-sets, unless it contains a public coordination-device in each stage, may have no subgame perfect equilibria. We show that if a game with public coordination-devices has a subgame perfect equilibrium in which two players in each stage use non-atomic strategies, then the game without coordination devices also has a subgame perfect equilibrium. Journal of Economic Literature Classification Numbers: C6, C7, D8.  相似文献   

14.
This paper studies equilibrium selection based on a class of perfect foresight dynamics and relates it to the notion of p-dominance. A continuum of rational players is repeatedly and randomly matched to play a symmetric n×n game. There are frictions: opportunities to revise actions follow independent Poisson processes. The dynamics has stationary states, each of which corresponds to a Nash equilibrium of the static game. A strict Nash equilibrium is linearly stable under the perfect foresight dynamics if, independent of the current action distribution, there exists a consistent belief that any player necessarily plays the Nash equilibrium action at every revision opportunity. It is shown that a strict Nash equilibrium is linearly stable under the perfect foresight dynamics with a small degree of friction if and only if it is the p-dominant equilibrium with p<1/2. It is also shown that if a strict Nash equilibrium is the p-dominant equilibrium with p<1/2, then it is uniquely absorbing (and globally accessible) for a small friction (but not vice versa). Set-valued stability concepts are introduced and their existence is shown. Journal of Economic Literature Classification Numbers: C72, C73.  相似文献   

15.
The “folk theorem” in game theory implies that any outcome that is better for all players than some single period Nash outcome can be achieved through noncooperative equilibrium in repeated games with discounting. Whether the folk theorem holds for a repeated Cournot oligopoly as the number of firms, N, increases without bound, is investigated. It is shown that the folk theorem holds in the limit iff demand increases at the same rate as the number of firms and the Cournot price sequence is bounded strictly above by the supremum of marginal cost for large N.  相似文献   

16.
This develops a general equilibrium, differentiated commodity version of Bertrand price competition. We study two, related market games in which buyers as well as sellers announce both quantities and prices. In the first game, buyers' strategies are artificially restricted. The Nash allocations of this game will be nearly competitive, provided that the commodities supplied by sellers are sufficiently similar. In the second game, the restriction on buyers' strategies is relaxed and a stronger solution criterion, called local perfection, is invoked. The locally perfect equilibria of the unrestricted game coincide the Nash equilibria of the restricted game.  相似文献   

17.
We present a noncooperative foundation for the Nash bargaining solution for an n-person cooperative game in strategic form. The Nash bargaining solution should be immune to any coalitional deviations. Our noncooperative approach yields a new core concept, called the Nash core, for a cooperative game based on a consistency principle. We prove that the Nash bargaining solution can be supported (in every subgame) by a stationary subgame perfect equilibrium of the bargaining game if and only if the Nash bargaining solution belongs to the Nash core.  相似文献   

18.
A strong convexity assumption is used to establish the first fundamental theorem of welfare economics using the strong definition of Pareto optimality without assuming that the weak preference relations are complete or transitive. An example demonstrates that Debreu's (Proc. Nat. Acad. Sci., 40 (1954), 588–592) nonsatiation and convexity assumptions are insufficient to establish the result in the absence of transitivity.  相似文献   

19.
In the modern literature on game theory there are several versions of what is known as Zermelo's theorem. It is shown that most of these modern statements of Zermelo's theorem bear only a partial relationship to what Zermelo really did. We also give a short survey and discussion of the closely related but almost unknown work by König (1927, Acta Sci. Math. Szeged, 3, 121–130) and Kálmar (1928/29, Acta Sci. Math. Szeged, 4, 65–85). Their papers extend and considerably generalize Zermelo's approach. A translation of Zermelo's paper is included in the Appendix. Journal of Economic Literature Classification Numbers: B19; C70; C72.  相似文献   

20.
Speculation on Primary Commodities: The Effects of Restricted Entry   总被引:1,自引:0,他引:1  
We present a model of oligopolistic commodity speculation, in which a limited number of speculators practice non-cooperative storage in an infinite-horizon game. A significant technical difficulty due to the non-negative stock constraint is overcome, and a tractable sub-game perfect equilibrium is presented, in which it is shown that less is stored and prices are more volatile than under perfect competition. It turns out that a tax on consumption of the good would increase storage, stabilize prices, increase welfare and raise speculative profits; the oligopolists would thus lobby for a tariff raised against their own shipments.  相似文献   

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