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1.
    
Summary. This paper discusses how numerical techniques may be used to solve the simultaneous functional equations that arise in general dynamic stochastic games. Unlike the conventional linear-quadratic approach, our methods may be used to address general model specifications that may include non-quadratic objective functions, non-linear equations of motion, and constraints on decision variables. As an illustration, we apply our methods to a dynamic duopoly game in which competing firms play short-run quantity game subject to production cost that can be lowered through investment in capital stock in the long run. Received: June 1, 2000; revised version: December 27, 2000  相似文献   

2.
Growth and equilibrium indeterminacy: the role of capital mobility   总被引:3,自引:0,他引:3  
Summary. The paper presents a human capital driven endogenous growth model which, in general, permits a multiplicity of equilibrium balanced growth paths. It is shown that allowing for perfect capital mobility across countries increases the range of parameter values for which the model permits equilibrium indeterminacy. As opposed to the closed capital markets case, simple restrictions on preferences are no longer sufficient to eliminate the indeterminacy. Intuitively, under perfect capital mobility agents are able to smooth consumption completely. This induces an economy with open capital markets to behave like a closed economy with linear preferences thereby increasing the possibility of equilibrium indeterminacy. Received: 18 November 1998; revised version: 10 August 1999  相似文献   

3.
Summary. The literature on the computation of Nash equilibria in n-person games is dominated by simplicial methods. This paper is the first to introduce a globally convergent algorithm that fully exploits the differentiability present in the problem. It presents an everywhere differentiable homotopy to do the computations. The homotopy path can therefore be followed by several numerical techniques. Moreover, instead of computing some Nash equilibrium, the algorithm is constructed in such a way that it computes the Nash equilibrium selected by the tracing procedure of Harsanyi and Selten. As a by-product of our proofs it follows that for a generic game the tracing procedure defines a unique feasible path. The numerical performance of the algorithm is illustrated by means of several examples. Received: December 21, 1999; revised version: December 27, 2000  相似文献   

4.
Summary. According to empirical studies, the wage differential by skills evolved non–monotonically in the past decades although the relative supply of skilled labor steadily increased. The present paper provides a theoretical explanation for this finding. In our setting, technological change intertemporally alters the human–capital investment incentives of heterogeneous individuals. As a consequence of changing incentives, the time path of the relative wage is U–shaped while there is a rise in the share of skilled workers. Received: November 28, 2000; revised version: January 30, 2001  相似文献   

5.
Summary. Recent work by Bossert, Pattanaik and Xu provides axiomatic characterizations of some decision rules for individual decision making under complete uncertainty. This note shows that, in the case of two of these rules, they do not satisfy one of the axioms used for their characterization. A counterexample illustrating this fact is provided, as well as an alternative way to characterize the two rules under consideration, mantaining as far as possible the original axioms proposed by Bossert, Pattanaik and Xu. Received: November 3, 2000; revised version: March 1, 2002 RID="*" ID="*" I am grateful for the encouragement and support of Professor Prasanta Pattanaik. I thank also the suggestions of two anonymous referees. This work was made during an academic visit to the Department of Economics of the University of California in Riverside (UCR). The visit was possible thanks to an invitation by the UCR and the financial support of the Public University of Navarra, the Government of Navarra, and the CICYT (SEC96-0858).  相似文献   

6.
The power of ESS: An experimental study   总被引:3,自引:0,他引:3  
Abstract. Our experimental design mimics a traditional evolutionary game framework where players are matched pairwise to play a symmetric 33 bimatrix game that has two Nash equilibria. One equilibrium is an evolutionary stable state, or ESS; the other is an equilibrium in dominated strategies. Our primary experimental result is the observation that the ESS becomes extremely attractive when subjects have minimal information about the payoff functions, although the dominated equilibrium assures the highest equilibrium payoff. The attractiveness of the ESS is only moderate when players are completely informed about the 33 payoff matrix. Correspondence to: S.K. Berninghaus  相似文献   

7.
Summary. We provide characterizations of four new rules for individual decision-making under complete uncertainty. They are what we call the min-max rule, the max-min rule, the lexicographic min-max rule and the lexicographic max-min rule. These rules provide orderings of the sets of possible outcomes associated with uncertain prospects. They provide significant alternatives to commonly-used rules that focus on worst outcomes or best outcomes only, and lexicographic versions of those rules. Received: August 20, 1998; revised version: November 3, 1999  相似文献   

8.
How complex are networks playing repeated games?   总被引:1,自引:0,他引:1  
Summary. This paper examines implications of complexity cost in implementing repeated game strategies through networks with finitely many classifiers. A network consists of individual classifiers that summarize the history of repeated play according to a weighted sum of the empirical frequency of the outcomes of the stage game, and a decision unit that chooses an action in each period based on the summaries of the classifiers. Each player maximizes his long run average payoff, while minimizing the complexity cost of implementing his strategy through a network, measured by its number of classifiers. We examine locally stable equilibria where the selected networks are robust against small perturbations. In any locally stable equilibrium, no player uses a network with more than a single classifier. Moreover, the set of locally stable equilibrium payoff vectors lies on two line segments in the payoff space of the stage game. Received: May 9, 1997; revised version: November 18, 1997  相似文献   

9.
    
Yan Chen 《Economic Theory》2002,19(4):773-790
Summary. We present a family of mechanisms which implement Lindahl allocations in Nash equilibrium. With quasilinear utility functions this family of mechanisms are supermodular games, which implies that they converge to Nash equilibrium under a wide class of learning dynamics. Received: April 27, 2000; revised version: January 16, 2001  相似文献   

10.
Summary. I show that aggregate-taking behavior is often evolutionarily stable for finite population in symmetric games in which payoff depends only on own strategy and an aggregate. I provide economic examples exhibiting this phenomenon. Received: August 27, 2001; revised version: January 29, 2002 RID="*" ID="*" The paper has profited from the comments of Maria Montero, Burkhard Hehenkamp, Wolfgang Leininger, and Dave Furth. Financial support from the DFG via Postgraduate Programme at the University of Dortmund and via SFB 504 at the University of Mannheim is acknowledged. RID="*" ID="*" Present address: University of Mannheim, SFB 504, L 13, 15, 68131 Mannheim, Germany (e-mail: possajen@sfb504.uni-mannheim.de)  相似文献   

11.
Summary. We apply the dynamic stochastic framework proposed in recent evolutionary literature to a class of coordination games played simultaneously by the entire population. In these games payoffs, and hence best replies, are determined by a summary statistic of the population strategy profile. We demonstrate that with simultaneous play, the equilibrium selection depends crucially on how best responses to the summary statistic remain piece-wise constant. In fact, all the strict Nash equilibria in the underlying stage game can be made stochastically stable depending on how the best response mapping generates piece-wise constant best responses. Received: February 12, 2001; revised version: October 29, 2001  相似文献   

12.
Summary. Sufficient axioms are identified for the existence of a finite- dimensional quasilinear utility function whose lexicographically ordered vectors preserve a decision maker's preference order on a mixture set . It is shown that those axioms are also necessary for the linear lexicographic representation when the underlying set is a mixture space. Received: August 20, 1998; revised version: December 14, 1998  相似文献   

13.
Aner Sela 《Economic Theory》1999,14(3):635-651
Summary. A compound game is an (n + 1) player game based on n two-person subgames. In each of these subgames player 0 plays against one of the other players. Player 0 is regulated, so that he must choose the same strategy in all n subgames. We show that every fictitious play process approaches the set of equilibria in compound games for which all subgames are either zero-sum games, potential games, or games. Received: July 18, 1997; revised version: December 4, 1998  相似文献   

14.
    
Summary. This paper examines two problems associated with the use of potential Pareto criteria in welfare economics. The first problem is the well-known intransitivity of the compensation criteria à la Kaldor-Hicks-Scitovsky. The second problem is the possible incompatibility between the Chipman-Moore-Samuelson criterion and the Pareto principle. The main result of this paper is that, in order to avoid either of these problems, it is necessary and sufficient that the domain to which these criteria are used is such that the Chipman-Moore-Samuelson criterion encompasses completely the Pareto criterion. When interpreted in a standard economic environment, this result is shown to be equivalent to Gorman's requirement of non-crossing between utility possibility frontiers. Received: June 18, 1998; revised version: March 2, 2000  相似文献   

15.
    
We consider best response dynamics with endogenous noise based on a finite game in strategic form. A player can reduce the noise level by expending an extra effort and incurring some disutility or control costs. We specify control costs that result in logit adjustment rules. The stochastically stable states of the dynamic process are partial Nash configurations, that is, states where at least one player plays a best response against the others. If the game has a potential, then the stochastically stable states coincide with the Nash equilibria on which the potential is maximized. RID=\"*\" ID=\"*\" Instructive comments of a referee are gratefully acknowledged. Correspondence to:H. Haller  相似文献   

16.
Summary. This paper discusses and develops “non-welfaristic” arguments on distributive justice à la J. Rawls and A. K. Sen, and formalizes, in cooperative production economies, “non-welfaristic” distribution rules as game form types of resource allocation schemes. First, it conceptualizes Needs Principle which the distribution rule should satisfy if this takes individuals' needs into account. Second, one class of distribution rules which satisfy Needs Principle, a class of J-based Capability Maximum Rules, is proposed. Third, axiomatic characterizations of the class of J-based Capability Maximum Rules are provided. Received: July 30, 1999; revised version: March 11, 2002 RID="*" ID="*" We are grateful to an anonymous referee of this journal, Professors Marc Fleurbaey, Nicolas Gravel, Ryo-ichi Nagahisa, Prasanta Pattanaik, Kotaro Suzumura, Koich Tadenuma, and Yongsheng Xu for their fruitful comments. An earlier version of this paper was published with the title name, “A Game Form Approach to Theories of Distributive Justice: Formalizing Needs Principle” as the Discussion Paper No. 407 of the Institute of Social and Economic Research, Osaka University, and in the proceedings of the International Conference on Logic, Game, and Social Choice held at Oisterwijk in May 1999. That version was also presented at the 3rd Decentralization Conference in Japan held at Hitotsubashi University in September 1997, at the annual meeting of the Japan Association of Economics and Econometrics held at Waseda University in September 1997, and the 4th International Conference of Social Choice and Welfare held at University of British Colombia in July 1998. This research was partially supported by the Japanese Ministry of Education and the Ministry of Health and Welfare. Correspondence to: N. Yoshihara  相似文献   

17.
The paper explores the contributions of Joseph Schumpeter and Albert Hirschman to our understanding of the dynamics of modern democratic capitalist economies and suggests that much of their respective work displays intellectual overlap and complementarity. It is primarily focused upon the role of economic and political processes as forces of change and adjustment and the necessary degree of built-in inertia required to permit orderly rather than chaotic responses.  相似文献   

18.
Summary. We present a parametric learning model of players' dynamic and possibly out-of-equilibrium beliefs about other players' preferences that also incorporates random utility (noise). We estimate the model using the data from the four-country ultimatum game experiments of Roth et al. (1991). We find evidence that in the US and in Israel, the estimated beliefs of proposers are stationary and out-of-equilibrium, that in Slovenia, they are in equilibrium, and that in Japan, they are out-of-equilibrium, change from period to period and move away from equilibrium over time. In Japan and in the US, the estimated proposers' beliefs are further away from the uniform prior than the estimated equilibrium beliefs. The results seem to provide support for a non-pecuniary payoff explanation in all countries. Received: May 16, 2000; revised version: December 15, 2001 RID="*" ID="*" We thank Alvin Roth for providing us with the data sets of Roth, Prasnikar, Okuno-Fujiwara, and Zamir (1991). We are very grateful to Vincent Crawford, Joel Sobel, and an anonymous referee for all their comments and feedback. We are also grateful to J?rg Borrmann, Bruno Broseta, Jimmy Chan, Liran Einav, Bernd Engelmann, Drew Fudenberg, Oscar Jorda, Muriel Niederle, Pedro Pereira, Georg Weizs?cker, and audiences at the California Institute of Technology, Harvard University, Universidade Nova de Lisboa, University of Nevada, Las Vegas, and at the European Summer Meetings of the Econometric Society in Lausanne for their comments. Costa-Gomes was affiliated with the Harvard Business School during part of his work on this project. The usual disclaimer applies. Correspondence to:M.A. Costa-Gomes and K.G. Zauner  相似文献   

19.
Closed-loop equilibrium in a multi-stage innovation race   总被引:1,自引:0,他引:1  
Summary. We examine a multistage model of an R&D race where players have multiple projects. We also develop perturbation methods for general dynamic games that can be expressed as analytic operators in a Banach space. We apply these perturbation methods to solve races with a small prize. We compute second-order asymptotically valid solutions for equilibrium and socially optimal decisions to determine qualitative properties of equilibrium. We find that innovators invest relatively too much on risky projects. Strategic reactions are ambiguous in general; in particular, a player may increase expenditures as his opponent moves ahead of him. Received: January 3, 2002; revised version: June 14, 2002 RID="*" ID="*" This is the final version of Judd (1985). The author gratefully acknowledges the comments of anonymous referees, Paul Milgrom, seminar participants at Northwestern University, the University of Chicago, the 1984 Summer Meetings of the Econometric Society, University of California at Berkeley, Stanford University, and Yale University, and the financial support of the National Science Foundation (SES-8409786, SES-8606581)  相似文献   

20.
Summary. A model that includes the cost of producing money is presented and the nature of the inefficient equilibria in the model are examined. It is suggested that if one acknowledges that transactions are a form of production, which requires the consumption of resources, then the concept of Pareto optimality is inappropriate for assessing efficiency. Instead it becomes necessary to provide an appropriate comparative analysis of alternative transactions mechanisms in the appropriate context. Received: September 5, 2000; revised version: May 3, 2001  相似文献   

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