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1.
Abstract

Product placement is the business process that seamlessly inserts an advertiser's commercial message into various entertainment and informational media vehicles (movies, videos, television programs, radio shows, newsletters, books, etc.) as an indigenous part of the story line. This paper presents an analysis of the controversy surrounding British novelist Fay Weldon's decision to accept financing from the famed Italian jewelry company Bulgari to prominently mention the firm and its products in her 2001 book, a fast-paced social comedy. The contract specified at least 12 mentions. However, in an interesting twist, Weldon decided to feature Bulgari prominently in the plot and incorporate the company name in the title. The Bulgari Connection(U.S. distributor, Grove/Atlantic) is believed by many to be “the first major novel containing paid product placement,” although other books with commercial tie-ins predate it.  相似文献   

2.
    
The role of placement characteristics such as brand integration and placement frequency for brand outcomes on children has largely been ignored in extant research. We also lack insights about parental mediation as a potential moderator in this context. The present paper describes an experimental study in which children were exposed to different versions of a cartoon movie which included a moderately or frequently placed chips brand. The brand was either presented as a screen- or as a plot-placement. Children's attitudinal and behavioral outcomes were matched with surveys completed by their parents who answered questions about their mediation strategies. Compared to screen-placements, moderately and frequently presented plot-placements lead to an increase in children's product choice. Parents’ advertising mediation strategies were not able to prevent this behavioral outcome. Our findings offer insights into children's susceptibility to product placement effects relevant to parents, educators, and policy regulators.  相似文献   

3.
Abstract

Building brand identity becomes more difficult in a media-saturated culture, making it difficult to get a commercial message through to its audience, and requiring marketers to develop evermore omnipresent devices for reaching consumers. Corporations use synergy as a way of conveying consistent brand messages through multiple venues. Those venues have expanded beyond our conventional notions of the mass media, however, and increasingly rely on physical environments such as theme parks, casinos, and even residential communities to communicate and reinforce brand messages. These places, artificially constructed environmental simulacra, obscure the distinctions normally made between the cinematic world and the real world. The transformation of space into a new advertising medium has significant cultural implications.  相似文献   

4.
This paper aims to assess the balance between the commercial interests of broadcaster and advertiser and the interests of the viewer, as well as programme makers. The new Audiovisual Media Services Directive (AVMSD) seeks to clarify and to simplify whilst maintaining the traditional European broadcasting landscape. The recurrent theme of the debate about legislative revision has been based in the vocabulary of consumer choice empowered by technology. The use of this vocabulary then leads to assumptions about the ability of the consumer to make choices. Insofar as those choices existed, they have been limited by developments in the AVMSD and in the broadcasting environment. Despite the claims of the AVMSD about viewer choice, it seems likely that the viewer will have no choice whether to receive commercial communications or not.
Lorna WoodsEmail:
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5.
    
The aim of this study was to investigate whether or not the effects of brand-unspecific product placement disclosures in a popular music video were moderated by product placement frequency. An experimental study exposed participants to the video clip ‘Telephone’ by Lady Gaga; the product placement frequency of the brand Polaroid (zero, moderate, high) and the presence of placement disclosures were varied experimentally. The results demonstrated that placement disclosures lead to an increase in brand memory for moderately frequently and frequently depicted placements. Disclosures also activate persuasion knowledge independent of placement frequency. However, persuasion knowledge did not lead to more negative brand attitudes. The paper concludes with the implications for researchers and marketers.  相似文献   

6.
The ethics of advertising to children has been identified as one of the most important topics worthy of academic research in the marketing field. A fast growing advertising technique is product placement, and its use in children’s films is becoming more and more common. The limited evidence existing suggests that product placements are especially potent in their effects upon children. Yet regulations regarding placements targeted at children are virtually non-existent, with advertising guidelines suggesting that it remains the prime responsibility of the parents to provide guidance for children. This study measured the ethical evaluations of parents in the UK and Canada regarding product placements in children’s films. After exposing parents to a four-type typology of product placements, results show that explicit placements of ethically charged products were perceived as the most unethical type of placements. Parents in the UK were more sensitive to the use of the technique and there was a significant difference in relativism between the two groups. Both sets of respondents would like to see more regulation on the use of placements, especially placements of alcohol, tobacco and fast foods.  相似文献   

7.
    
Recent marketing literature has called for more research that focuses on the influence of new media on children and, specifically, the use of product placement. The objective of this study was to analyze the impact of food and beverage product placements on children of different ages. Using an experimental approach, groups of children viewed the same television program, but with either healthy products or unhealthy brands digitally inserted. A detailed survey then measured aided and unaided recall and immediate choice behavior. In total, 225 children from two schools took part in the experiment. The results indicated strong recall for the products placed, especially for the unhealthy products, and particularly among older children. However, the placements had only a modest influence on immediate behavior, with regression analysis suggesting that the packaging was more significant in influencing choice. Theoretical and practical implications are discussed.  相似文献   

8.
    
ABSTRACT

This exploratory study investigates the persuasive effects of reverse product placement (RPP)—subsequent commercialization of fictional brands from entertainment media into real world products—comparing it with product placement (PP). Persuasion Knowledge Model and Attribution theory were applied to frame hypotheses of effects on brand attitudes along with the constraining effect of skepticism. A mixed test design revealed presence of persuasion knowledge, recognition of persuasive intent, and negative effect of skepticism for PP, but not for RPP. RPP also had a stronger, positive effect on consumer attitudes. Potential application of RPP in new product development and adoption is discussed.  相似文献   

9.
Product placement is a fast growing multi-billion dollar industry, yet measures of its effectiveness, which influence the critical area of pricing, have been problematic. Past attempts to measure the effect of a placement and, therefore, provide a basis for pricing of placements, have been confounded by the effect on consumers of multiple prior exposures of a brand name in all marketing communications. Virtual product placement offers certain advantages: as a tool to measure the effectiveness of product placements; as assistance with the problem in the lack of audience selectivity in traditional product placement; as a testing of different audiences for brands; and in addressing a gap in the existing academic literature by focusing on the impact of product placement on recall and recognition of new brands.  相似文献   

10.
Abstract

Product placement is a well-established marketing technique that nevertheless continues to provoke considerable criticism and debate. Likewise, direct-to-patient marketing of pharmaceuticals is legally acceptable but is controversial among ethicists and medical professionals. Little has been published regarding the ethical challenges and pitfalls involved in medical marketing, including the issues of whether medical products should be treated differently from consumer products and whether pharmaceuticals are distinct from medical devices. Discussed are examples of pharmaceutical marketing as well as an episode from the Chicago Hope television program in which a medical device was touted as a solution for a problem for which the Food and Drug Administration (FDA) has not approved the use of the device. Legal and ethical considerations for product placement of medical products as they influence patient demand are also analyzed, as well as some of the pitfalls that may accompany direct marketing of medical products.  相似文献   

11.
    
The study investigated different visual and audio factors of product placement in American and Chinese movies by analyzing top-grossing movies of the past decade. Forty movies were selected and analyzed. The results indicated major differences of brand appearances in Chinese and American movies. First, with respect to visual-only product placements, brands in Chinese movies were more saliently placed than those in American movies. Second, in relation to audio-only product placements, product attributes were more likely to be mentioned in Chinese movies than in American movies. Third, both leading and supporting characters were more likely to interact with brands in Chinese movies than in American movies. However, leading characters were less likely to mention a brand in Chinese movies than in American movies. Finally, no difference was found regarding supporting characters' mentioning of a brand in Chinese and American movies. Theoretical and practical implications were offered for the varying patterns observed.  相似文献   

12.
    
Advertising value research is rooted in the view that advertising messages are potential communications exchanges between advertisers and consumers. Since some level of processing effort on the part of receivers is necessary for successful exchanges to occur, it is proposed that advertising processing decisions are based on initial, spontaneous, categorical evaluations that combine to form an expected advertising value (EAV) assessment. If sufficiently positive, individuals devote additional processing effort to the advertisement and more detailed ad-related factors become the focus. Once processing ends after some or all of an advert has been taken in, an evaluation of whether or not the effort was actually worthwhile - designated as outcome advertising value (OAV) - should be a measurable outcome. Factors that account for OAV and its relationship to attitude-toward-the-advertisement (A ad ) are also discussed.  相似文献   

13.
    
The placement of brand references within mainstream entertainment (called here ‘entertainment marketing’) is a rapidly evolving marketing communications field in its scale and sophistication. Much previous research in the field has conceptualized entertainment marketing as promotion and focused on measuring consumer attitudes, purchase intentions and brand recall in response to brand exposure. This conceptual paper suggests that there is also a need for understanding the quality of consumer engagement with brands in the context of mediated entertainment. The paper draws on phenomenological/existential research traditions in order to begin to theorize the role that entertainment marketing techniques may play in facilitating consumer self‐concepts and identity formation through brand exposure within dramatic portrayals of characters and lifestyles.  相似文献   

14.
This study reviewed the process of discussion and the present state related to the permission of product placement (PPL) in Korea. This study also reviewed opinions for or against PPL-related laws and regulations and the relaxation of PPL restrictions. The responses of stakeholders and PPL-related discussions of the academic and government organizations were addressed through public hearings and forums when PPL was restricted by the Broadcasting Act. Finally, this study reviewed the present state after the permission of PPL, including PPL-related laws and regulations and PPL selling methods. In January 2010, as the revised bill of the enforcement ordinance of the Broadcasting Act was approved in a Cabinet meeting, PPL was permitted for terrestrial broadcasting and cable channels. The broadcast advertising market is expected to continue expanding in the future.  相似文献   

15.
本文系“全国高校学生广告素养研究”项目系列研究成果之一,主要报告我们在大学生广告接触状况、广告卷入度状况、广告相关经历和广告满意度状况等方面的实证研究发现,从行为层面和心理层面,探讨中国高校学生对广告的认知、态度和使用问题,并总结在后续研究大学生广告素养特征和开展高校广告素养教育时应注意的问题。  相似文献   

16.
A consensus emerging from writings about attitudes towards advertising in general is that such attitudes consist of two dimensions: the social and economic effects. However, as is the case with other marketing concepts and propositions, the findings pertaining to the structure of advertising attitudes are primarily based on American research. This study investigates the dimensionality of advertising attitudes in a non-US setting. The results obtained from a survey of Saudi adult consumers suggest that advertising attitudes do indeed decompose into social and economic effects dimensions as espoused in the US-based literature. The measures developed to capture the two dimensions demonstrate satisfactory internal consistency reliability and pass the tests for convergent, discriminant and concurrent validity. The implications of the findings are discussed and suggestions for future research are provided.  相似文献   

17.
Abstract

This study examines the impact of adding an audible reference to a visually prominent brand placement on recognition of the brand placed. Facilitated recognition scores were used to control for the effects of brand familiarity on brand placement recognition. Subjects exposed to one of two complete movies were asked to indicate recognition of brands that were or were not placed in their movie. Results indicate that brand placement recognition levels achieved by audio-visual prominent placements exceed the recognition rates achieved by visual-only prominent placements. Additionally, familiar brands achieve higher levels of recognition than unfamiliar brands, even when the recognition scores for familiar brands are adjusted for the guessing and constructive recognition that may result from inferences associated with familiar brands.  相似文献   

18.
    
The primary goal of our study is to explore cross-national differences in attitudes and perceptions about product placements, after investigating measurement invariance. Our cross-national focus includes three countries that have not been compared previously: Finland, Italy and the USA, which differ significantly in terms of the evolution/maturity of product placement markets, regulatory structures and cultural contexts. Motivated by earlier studies, we investigate the cross-national measurement invariance of scales to measure four research constructs related to the product placement domain (attitude toward credibility of advertising, attitude toward advertising-in-general, attitude toward placement-in-general and attitude toward regulation of placements). Our research also extends earlier work focused on similar constructs from a cross-national perspective. Results from multi-group analyses using a structural equation modeling approach indicate important and statistically significant differences in latent means between the three countries for all four constructs of research interest. Substantive explanations of these differences and their implications for future practice and research are discussed.  相似文献   

19.
As contemporary consumers become more skeptical of traditional media, marketers tend to rely on alternatives, such as product placement or branded entertainment. This study explores marketing practitioners’ perspectives on the latter: branded entertainment. It examines, specifically, their perspectives on its execution, measurement, and on brand characteristics. This study investigates how marketing practitioners (branded entertainment agents and advertisers) view branded entertainment differently from product placement. In addition, this exploration of practitioners’ perspectives on branded entertainment sheds some light on the future direction of such entertainment. Public policy implications on branded entertainment are also discussed.  相似文献   

20.
This article considers product placement as an advertising vehicle. The topic has been the subject of debate, consultation and policy making in the United Kingdom for several years, both as a matter of principle and as a requirement of EU Directive implementation. Product placement had been banned since 1954. It is now legal but limited. The article begins with a brief, historical and transatlantic view of this promotional activity. Despite resolute government statements about preserving the ban, the same administration later reversed its view. It is suggested that the change is not to obtain commercial advantage, but to avoid commercial disadvantage. It is submitted that despite the uproar these changes caused, they will only marginally affect audiences and revenues and that they amount to a reversal rather than a revolution.  相似文献   

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