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1.
The two-person centipede game is one of the most celebrated paradoxes of backward induction in complete information extensive form games. An experimental investigation of a three-person centipede game shows that the paradoxical results are strongly affected by the size of the stakes. When the number of players in the game is increased from two to three and the game is played for unusually high stakes with group composition being randomly changed from trial to trial, the paradox is considerably weakened as players approach equilibrium play with multiple iterations of the stage game. When the game is played with low stakes, there is no evidence for equilibrium play or learning across iterations of the stage game. An adaptive learning model that assumes updating of the individual probabilities of choice outperforms alternative static and dynamic models in accounting for the major results observed in the high-stake experiment.  相似文献   

2.
Summary. The simple search-theoretic model of fiat money has three symmetric Nash equilibria: all agents accept money with probability 1; all agents accept money with probability 0; and all agents accept money with probability y in (0,1). Here I construct an asymmetric pure strategy equilibrium, payoff-equivalent to the symmetric mixed strategy equilibrium, where a fraction N in (0,1) of agents always accept money and 1-N never accept money. Counter to what has been conjectured previously, I find N > y. I also introduce evolutionary dynamics, and show that the economy converges to monetary exchange iff the initial proportion of agents accepting money exceeds N. Received: September 10, 1997; revised version: April 24, 1998  相似文献   

3.
Secret information acquisition in Cournot markets   总被引:2,自引:0,他引:2  
Summary. Two-stage game models of information acquisition in stochastic oligopolies require the assumption that firms observe the precision of information chosen by their competitors before determining quantities. This paper analyzes secret information acquisition as a one-stage game. Relative to the two-stage game firms are shown to acquire less information. Policy implications based on the two-stage game yield, therefore, too high taxes or too low subsidies for research activities. For the case of heterogeneous duopoly we briefly discuss comparative statics results. Received: August 9, 1999; revised version: May 31, 2000  相似文献   

4.
Summary. One of the main challenges for monetary economics is to explain the use of assets that are dominated in rate-of-return as media of exchange. We use experimental methods to study how a fiat money might come to be used in transactions when an identically marketable, dividend-bearing asset, a consol, is also available. Our experimental economies, which have an overlapping generations structure, have the property that the only stationary rational expectations equilibria (SREE) require exclusive use of the consol as the medium of exchange. In a baseline treatment, agents use the consol exclusively, as would occur in an SREE. However, in other treatments, we observe episodes of rate-of-return dominance,with consistent use of fiat money as a medium of exchange. The results show that two properties of our economies are associated with the rate of return dominance anomaly. The first is a history of trading with fiat money, prior to the introduction of the consol. The second is the timing of the dividend payment; when the dividend payment follows the execution of trades between generations, hoarding of the consol occurs on the part of the old, who earn dividends by hoarding. In our economies, settling transactions with a dividend-bearing asset does not improve allocations over those resulting from trading with fiat money. Received: July 11, 2002; revised version: July 25, 2002 RID="*" ID="*"We thank Anne Villamil, participants in the 2000 Purdue University Conference on Monetary Economics, the Summer 2000 meetings of the Economic Science Association, and a referee, for very helpful comments. We thank the Krannert School of Management and the Purdue University Center for International Business, Education and Research for financial support and Vivian Lei for research assistance. We also thank Ron Michener for referring us to the historical account of the early introduction of money into the American colonies, as reported by Benjamin Franklin. Correspondence to: G. Camera  相似文献   

5.
Summary. Nishihara [3] showed that N-person prisoners' dilemma has a cooperative Nash equilibrium, if the players decide their actions sequentially in the order determined by Nature under a certain information structure, and if each player's payoffs satisfy a certain inequality. This paper examines the stability of this cooperative equilibrium against two matters: players' slight mistakes and deviations by coalitions. The main results are as follows: (i) if the inequality on each player's payoffs strictly holds, then the cooperative equilibrium is a strictly proper equilibrium; (ii) if N≤3, and if full cooperation is Pareto efficient in N-person prisoners' dilemma, then the cooperative equilibrium is a strong Nash equilibrium; (iii) the cooperative equilibrium is in general a coalition-proof Nash equilibrium. Received: June 23, 1997; revised version: December 2, 1997  相似文献   

6.
Summary. This paper compares the sets of Nash, coalition- proof Nash and strong Nash equilibrium payoffs of normal form games which are closely related. We propose sufficient conditions for equivalent or closely related games to have identical sets of equilibrium payoffs. Received: April 23, 1999; revised version: November 23, 1999  相似文献   

7.
Summary. We present a parametric learning model of players' dynamic and possibly out-of-equilibrium beliefs about other players' preferences that also incorporates random utility (noise). We estimate the model using the data from the four-country ultimatum game experiments of Roth et al. (1991). We find evidence that in the US and in Israel, the estimated beliefs of proposers are stationary and out-of-equilibrium, that in Slovenia, they are in equilibrium, and that in Japan, they are out-of-equilibrium, change from period to period and move away from equilibrium over time. In Japan and in the US, the estimated proposers' beliefs are further away from the uniform prior than the estimated equilibrium beliefs. The results seem to provide support for a non-pecuniary payoff explanation in all countries. Received: May 16, 2000; revised version: December 15, 2001 RID="*" ID="*" We thank Alvin Roth for providing us with the data sets of Roth, Prasnikar, Okuno-Fujiwara, and Zamir (1991). We are very grateful to Vincent Crawford, Joel Sobel, and an anonymous referee for all their comments and feedback. We are also grateful to J?rg Borrmann, Bruno Broseta, Jimmy Chan, Liran Einav, Bernd Engelmann, Drew Fudenberg, Oscar Jorda, Muriel Niederle, Pedro Pereira, Georg Weizs?cker, and audiences at the California Institute of Technology, Harvard University, Universidade Nova de Lisboa, University of Nevada, Las Vegas, and at the European Summer Meetings of the Econometric Society in Lausanne for their comments. Costa-Gomes was affiliated with the Harvard Business School during part of his work on this project. The usual disclaimer applies. Correspondence to:M.A. Costa-Gomes and K.G. Zauner  相似文献   

8.
  总被引:2,自引:0,他引:2  
Summary. In a Nash equilibrium, players' rationality is mutual knowledge. However, both intuition and experimental evidence suggest that players do not know for sure the rationality of opponents. This paper proposes a new equilibrium concept, cautious equilibrium, that generalizes Nash equilibrium in terms of preferences in two person strategic games. In a cautious equilibrium, players do not necessarily know the rationality of opponents, but they view rationality as infinitely more likely than irrationality. For suitable models of preference, cautious equilibrium predicts that a player might take a “cautious” strategy that is not a best response in any Nash equilibrium. Received: January 28, 1998; revised version October 2, 1998  相似文献   

9.
Summary. If the allocations of a differential information economy are defined as incentive compatible state-contingent lotteries over consumption goods, competitive equilibrium allocations exist and belong to the (ex ante incentive) core. Furthermore, any competitive equilibrium allocation can be viewed as an element of the core of the n-fold replicated economy, for every n. The converse holds under the further assumption of independent private values but not in general, as shown by a counter-example. Received: August 9, 1999; revised version: September 12, 1999  相似文献   

10.
Summary. In a game with rational expectations, individuals simultaneously refine their information with the information revealed by the strategies of other individuals. At a Nash equilibrium of a game with rational expectations, the information of individuals is essentially symmetric: the same profile of strategies is also an equilibrium of a game with symmetric information; and strategies are common knowledge. If each player has a veto act, which yields a minimum payoff that no other profile of strategies attains, then the veto profile is the only Nash equilibrium, and it is is an equilibrium with rational expectations and essentially symmetric information; which accounts for the impossibility of speculation. Received: June 20, 2001; revised version: January 9, 2002 RID="*" ID="*" We wish to thank Pierpaolo Battigalli, Fran?oise Forges, Franco Donzelli, Leonidas Koutsougeras, Aldo Rustichini, Rajiv Vohra and Nicholas Yannelis for their comments. Correspondence to: H. Polemarchakis  相似文献   

11.
Summary. The private core of an economy with differential information, (Yannelis (1991)), is the set of all state-wise feasible and private information measurable allocations which cannot be dominated, in terms of ex ante expected utility functions, by state-wise feasible and private information measurable net trades of any coalition. It is coalitionally Bayesian incentive compatible and also takes into account the information superiority of an individual. We provide a noncooperative extensive form interpretation of the private core for three person games. We construct game trees which indicate the sequence of decisions and the information sets, and explain the rules for calculating ex ante expected payoffs. In the spirit of the Nash programme, the private core is thus shown to be supported by the perfect Bayesian equilibrium of a noncooperative game. The discussion contributes not only to the development of ideas but also to the understanding of the dynamics of how coalitionally incentive compatible contracts can be realized. Received: July 21, 2000; revised version: January 16, 2001  相似文献   

12.
Summary. We study the process of learning in a differential information economy, with a continuum of states of nature that follow a Markov process. The economy extends over an infinite number of periods and we assume that the agents behave non-myopically, i.e., they discount the future. We adopt a new equilibrium concept, the non-myopic core. A realized agreement in each period generates information that changes the underlying structure in the economy. The results we obtain serve as an extension to the results in Koutsougeras and Yannelis (1999) in a setting where agents behave non-myopically. In particular, we examine the following two questions: 1) If we have a sequence of allocations that are in an approximate non-myopic core (we allow for bounded rationality), is it possible to find a subsequence that converges to a non-myopic core allocation in a limit full information economy? 2) Given a non-myopic core allocation in a limit full information economy can we find a sequence of approximate non-myopic core allocations that converges to that allocation? Received: May 25, 1999; revised version: August 9, 1999  相似文献   

13.
Summary. I construct a general model of social planning problems, including mixed production economies and regulatory problems with negative externalities as special cases, and I give simple mechanisms for Nash implementation under three increasingly general sets of assumptions. I first construct a continuous mechanism to implement the (constrained) Lindahl allocations of an economy, and I then extend this to arbitrary social choice rules based on prices. I end with a mechani sm to implement any monotonic social choice rule, assuming only the existence of a private (not necessarily transferable) good. In that general case, each agent simply reports an upper contour set, an outcome, and I need two agents to make binary numerical announcements. I do not require the usual no-veto-power condition. Received: February 19, 1998; revised version: January 30, 2002  相似文献   

14.
    
Summary. The present paper provides three different support results for the Nash bargaining solution of -person bargaining games. First, for any bargaining game there is defined a non-cooperative game in strategic form, whose unique Nash equilibrium induces a payoff vector that coincides with the Nash solution of the bargaining game. Next this game is modified in such a way that the unique Nash equilibrium that supports the Nash solution is even in dominant strategies. After that an -stage game in extensive form is presented whose unique subgame perfect equilibrium supports the Nash solution of the bargaining game. Finally, the support results are shown to induce implementation results in the sense of mechanism theory. Received: October 3, 1999; revised version: October 26, 1999  相似文献   

15.
    
Summary. The impact of information dissemination and experimentation on dynamic adverse selection in noisy agency relationships is examined. Significant deviations in terms of equilibrium actions and payments occur, when compared to deterministic environments. Information dissipates slowly, so payments to agents who stand to lose informational rents over time are lower than compared to deterministic settings. Moreover, the principal manipulates the agent's actions to affect the informativeness of the signal. Thus, the principal trades-off lower initial payments with higher informational rents later. Simultaneously, the principal manipulates the signal distribution to enhance his ability to learn about the agent's type. Received: February 15, 2000; revised version: August 29, 2000  相似文献   

16.
Summary. This note deals with Cournot type oligopolies in which the market clearing price occasionally may be non-unique. A Stackelberg leading producer is present. Given that setting we explore continuity properties of the followers' reaction and provide sufficient conditions for existence of equilibrium. Received: June 20, 2000; revised version: April 24, 2001  相似文献   

17.
Continuity of the first price auction Nash equilibrium correspondence   总被引:2,自引:0,他引:2  
Summary. Despite the complexity of the first price auction in the general asymmetric case, analytical results have started to emerge in the literature. Authors have also searched to gain insights by computing numerical estimates of the equilibria for some probability distributions of the valuations. This paper proves that the Nash equilibrium of the first price auction depends continuously, for the weak topology, on the valuation distributions and thus brings robustness to the numerical results as well as some theoretical results. As an example of application, we disprove a conjecture of comparative statics. Received: February 1, 1999; revised version: July 27, 2001  相似文献   

18.
Summary. We apply the dynamic stochastic framework proposed in recent evolutionary literature to a class of coordination games played simultaneously by the entire population. In these games payoffs, and hence best replies, are determined by a summary statistic of the population strategy profile. We demonstrate that with simultaneous play, the equilibrium selection depends crucially on how best responses to the summary statistic remain piece-wise constant. In fact, all the strict Nash equilibria in the underlying stage game can be made stochastically stable depending on how the best response mapping generates piece-wise constant best responses. Received: February 12, 2001; revised version: October 29, 2001  相似文献   

19.
    
Summary. In his Nash equilibrium paper, Glicksberg states that the payoff functions are continuous. Such a function is defined on the product of mixed strategies, which are the Borel probability measures on a compactum, endowed with the product of the weak topologies. The continuity property is used in proving the existence of Nash equilibria. This note proves that the payoff functions are continuous, which is not immediate to establish. Received: June 10, 1999; revised version: June 24, 1999  相似文献   

20.
Summary. The paper analyzes the properties of cores with differential information, as economies converge to complete information. Two core concepts are investigated: the private core, in which agents' net trades are measurable with respect to agents' private information, and the incentive compatible core, in which coalitions of agents are restricted to incentive compatible allocations. Received: March 15, 2000; revised version: August 24, 2000  相似文献   

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