首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 140 毫秒
1.
在线创新竞赛是组织实施开放式创新的新途径,学术界关于在线创新竞赛的研究日益丰富。然而,现有文献分布于心理学、经济学、管理学、教育学等各个领域,为了梳理现有研究成果并展望未来研究方向,分别从什么是在线创新竞赛、谁在参与在线创新竞赛和如何实施在线创新竞赛3个角度对现有文献进行了述评,厘清了在线创新竞赛的主要特征与类型、参与主体动机及要素设计等基本问题。最后,探讨了开放式创新和“互联网+”背景下,在线创新竞赛的未来研究方向。  相似文献   

2.
The form of contests for a single fixed prize can be determined by a designer who maximizes the contestants' efforts. This article establishes that, under common knowledge of the two asymmetric contestants' prize valuations, a fair Tullock‐type endogenously determined lottery is always superior to an all‐pay‐auction; it yields larger expected efforts (revenues) for the contest designer. If the contest can be unfair (structural discrimination is allowed), then the designer's payoff under the optimal lottery is equal to his expected payoff under the optimal all‐pay auction.  相似文献   

3.
In a general Tullock contest, we examine a situation where a limited resource can be used to provide marginal subsidies to either player (weak or strong), or to increase the prize directly. We show that to maximize total effort, subsidizing the weak/strong player is preferred when the contest is sufficiently accurate/inaccurate. This result generalizes to n‐player lottery contests. In a lottery contest (Tullock contest with ), we derive the optimal scheme for a full range of resource: when the resource is small, it is optimal to only subsidize the weak player; when it is large, both players should be subsidized simultaneously.  相似文献   

4.
We develop a model of dynamic multi‐activity contests. Players simultaneously choose efforts in long‐run activities, observe each other's efforts in these activities, and then simultaneously choose efforts in short‐run activities. A player's long‐run and short‐run efforts complement each other in determining the player's probability of winning. We compare the outcomes of this two‐stage model to those of the corresponding model in which players choose efforts in all activities simultaneously. Interestingly, effort expenditures are always lower in the sequential multi‐activity contest than in the simultaneous multi‐activity contest. The implications of this result for the organization of military, litigation, innovation, academic, and sporting contests are highlighted.  相似文献   

5.
The optimal multi-stage contest   总被引:1,自引:0,他引:1  
This paper investigates the optimal (effort-maximizing) structure of multi-stage sequential-elimination contests. We allow the contest organizer to design the contest structure using two instruments: contest sequence (the number of stages, and the number of contestants remaining after each stage), and prize allocation. When the contest technology is sufficiently noisy, we find that multi-stage contests elicit more effort than single-stage contests. For concave and moderately convex impact functions, the contest organizer should allocate the entire prize purse to a single final prize, regardless of the contest sequence. Additional stages always increase total effort. Therefore, the optimal contest eliminates one contestant at each stage until the finale when a single winner obtains the entire prize purse. Our results thus rationalize various forms of multi-stage contests that are conducted in the real world.  相似文献   

6.
This paper undertakes a comparative analysis of rent-seeking contests in terms of the amount and the timing of effort they elicit from the participants. The optimal contest structure—the one that maximizes the discounted sum of efforts—is found to hinge on the degree of impatience of the contest organizers, the more patient of whom prefer longer contests consisting of pairwise matches among the contestants. Heterogeneity of the contestants' quality also turns out to play an important role in the comparison.  相似文献   

7.
I examine sequential round‐robin tournaments with three and four symmetric players. Each player is matched once with each other player and each match is organized as a Tullock contest. A single prize is allocated to the player with the most matches won. I show that, depending on the position of their matches in the sequence of the tournament, the players' ex ante winning probabilities and expected payoffs differ. Compared to tournaments with matches organized as all‐pay auctions, however, discrimination is weaker and partially reversed. Moreover, aggregate effort in tournaments with suitable Tullock contests is larger than in tournaments with all‐pay auctions. The fairness of round‐robin tournaments may be improved by an endogenous sequence of matches or the requirement that players fix their effort ex ante.  相似文献   

8.
We consider rank‐order contests with heterogeneous agents in which the principal is restricted to using a fair contest (or a symmetric contest), focusing on the optimal accuracy of output signals. As opposed to the absolute performance evaluation, we show that it is optimal for the principal to deliberately make the signals noisier according to the degree of heterogeneity. Some economic interpretations of controlling noise are discussed.  相似文献   

9.
The paper brings a mechanism design perspective to the study of contests. We consider the problem of selecting a contest success function when the contest designer may also value the prize. We show that any equilibrium outcome that can be achieved by a concave increasing contest success function can be replicated by a linear contest success function. An expected utility maximizing designer should employ a linear homogeneous contest success function. We explicitly derive the optimal contest for a risk-neutral designer and present comparative statics results. Tullock's contest is optimal only when the designer's valuation for the prize is low.  相似文献   

10.
We describe optimal contest success functions (CSF) which maximize expected revenues of an administrator who allocates under informational asymmetry a source of rent among competing bidders. It is shown that in the case of independent private values rent administrator’s optimal mechanism can always be implemented via some CSFs as posited by Tullock. Optimal endogenous CSFs have properties which are often assumed a priori as plausible features of rent-seeking contests; the paper therefore validates such assumptions for a broad class of contests. Various extensions or optimal CSFs are analyzed.  相似文献   

11.
The same contestants often meet repeatedly in contests. Behavior in a contest potentially provides information with regard to one's type and can therefore influence the behavior of the opponents in later contests. This paper shows that if effort is observable, this can induce a ratchet effect in contests: high ability contestants sometimes put in little effort in an early round in order to make the opponents believe that they are of little ability. The effect reduces overall effort and increases equilibrium utility of the contestants when compared with two unrelated one-shot contests. It does, however, also introduce an allocative inefficiency since sometimes a contestant with a low valuation wins. The model assumes an imperfectly discriminating contest. In an extension I show that, qualitatively, results are similar in a perfectly discriminating contest (all pay auction).  相似文献   

12.
In a contest of group‐specific public goods we consider the effect that managing an interest group has on the rent dissipation and the total expected payoffs of the contest. While in the first group there is a central planner determining its members’ expenditure in the contest, in the second group there are two different possibilities: either all the members are governed by a central planner or they are not. We consider both types of contests: an all‐pay auction and a Logit contest success function. We show that while governing an interest group decreases free‐riding, it may as well decrease the rent dissipation; at the same time the expected payoffs of the groups may also decrease.  相似文献   

13.
Summary. We study contests where the set of players is a random variable. If it is known for certain that there will be at least one participant, then aggregate contest expenditure in equilibrium is strictly lower in a contest with population uncertainty than in a non-uncertain contest with the same expected number of players. This suggests an explanation of, for example, why empirical studies show rent-seeking expenditures to be much lower than predicted by other theories.Received: 29 June 2003, Revised: 14 December 2004, JEL Classification Numbers: C72, D44, D72, D82, K41. Correspondence to: Karl Wärneryd  相似文献   

14.
We allow a contest organizer to bias a contest in a discriminatory way; i.e., she can favor specific contestants by designing the contest rule in order to maximize total equilibrium effort (resp. revenue). The two predominant contest regimes are considered, all-pay auctions and lottery contests. For all-pay auctions the optimal bias is derived in closed form: It implies extreme competitive pressure among active contestants and low endogenous participation rates. Moreover, the exclusion principle advanced by Baye et al. (1993) becomes obsolete in this case. In contrast, the optimally biased lottery induces a higher number of actively participating contestants due to softer competition. Our main result regarding total revenue comparison under the optimal biases reveals that the all-pay auction revenue-dominates the lottery contest for all levels of heterogeneity among contestants. The incentive effect due to a strongly discriminating contest rule (all-pay auction) dominates the participation effect due to a weakly discriminating contest rule (lottery).  相似文献   

15.
Governments have used a number of mechanisms to support research and production in domestic industries that are considered strategic. In recent years the Japanese system of administrative guidance and support for pre-competitive research joint ventures has arguabh proved the most successul High-dgfnition teleuislon ( H D V provides an interesting new case study in government support for high-tech industries. Wzile the failure of the EC's venture in this jeld is perhaps unsurprising, the MUSE pryect in Japan has suffered a similar fate. Success in HDTV har been achieved by the US government's novel use ofpre-competitive contests in which domestic and overseas companies are free to form consortia and to arrange side-payments which share out the winning 'prize'. This innovation in the state's promotion of innovation may haue wider applications, though its repeated use could inhibit research by individual companies able tojee-ride on the contest winners.  相似文献   

16.
In many contests, players can influence their chances of winning through multiple activities or “arms”. We develop a model of multi-armed contests and axiomatize its contest success function. We then analyze the outcomes of the multi-armed contest and the effects of allowing or restricting arms. Restricting an arm increases total effort directed to other arms if and only if restricting the arm balances the contest. Restricting an arm tends to reduce rent dissipation because it reduces the discriminatory power of the contest. But it also tends to increase rent dissipation if it balances the contest. Less rent is dissipated if an arm is restricted as long as no player is excessively stronger than the other with that arm. If players are sufficiently symmetric in an arm, both players are better off if that arm is restricted. Nevertheless, players cannot agree to restrict the arm if their costs of using the arm are sufficiently low.  相似文献   

17.
科研资助的激励机制研究-分析框架与文献综述   总被引:1,自引:0,他引:1  
科研资助的激励机制这一重要课题一直未能得到经济学家应有的重视.作为一篇综述论文,该文首先深入地分析了科研活动的基本特征及其相应的激励问题.在此基础上,我们介绍了常见的科研资助的激励机制并分析了它们的激励效果.该文重点分析了经典的研发竞赛机制及其改进以及最优的研发竞赛机制设计问题,并指出了研发竞赛机制的不足之处和相应的改进思路.而作为最终的落实,我们在最后提出了相应的政策建议.  相似文献   

18.
This article experimentally studies a two-stage elimination contest and compares its performance with a one-stage contest. Contrary to the theory, the two-stage contest generates higher revenue than the equivalent one-stage contest. There is significant over-dissipation in both stages of the two-stage contest and experience diminishes over-dissipation in the first stage but not in the second stage. Our experiment provides evidence that winning is a component in a subject's utility. A simple behavioral model that accounts for a non-monetary utility of winning can explain significant over-dissipation in both contests. It can also explain why the two-stage contest generates higher revenue than the equivalent one-stage contest.  相似文献   

19.
Orchestrating Rent Seeking Contests   总被引:3,自引:0,他引:3  
Contests have different, sometimes quite complex, organisational structures. In particular, while most of the existing literature focusses on simultaneous contests, multistage contests are also quite frequently encountered. This paper seeks to provide a rationale for the latter by endogenising the choice of a contest structure, which is made by an organiser of a contest interested in maximising the efforts expended by the contenders.  相似文献   

20.
Hybrid Contests     
This paper examines hybrid contests where participants commit two types of resources to improve their probability of winning the prize. The first type is forfeited ex ante, before the prize is allocated, by winners and losers alike, while the second is committed ex ante by all contenders but expended ex post, after the prize is allocated, and only by the contestant that wins the prize. The model yields a number of interesting results. Among them is the finding that, as the number of contestants increases, the ex ante expenditures of individual contestants decrease while the ex post expenditure increases. Even more interesting, the total of the ex ante and ex post expenditures by the contenders in a hybrid contest may decrease with the number of competitors. The study also finds that there is no rent overdissipation, and compares the total expenditures in the contest and “all‐pay” allocation mechanisms.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号