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1.
Daniel Friedman 《Journal of Evolutionary Economics》1998,8(4):423-432
The Theory of Learning in Games by Fudenberg and Levine surveys a key branch of evolutionary economics from a mainstream perspective. Its publication provides
an opportunity to reassess the prospects and goals for evolutionary economics. 相似文献
2.
We analyze the co-evolution of the performances of firms and of the economy in an evolutionary micro-to-macro model of the
Swedish economy. The model emphasizes the interactions between human capital (or competences) and technological change at
the firm level and their effects on aggregate growth, taking into account the micro-macro feedbacks. The model features learning-by-doing,
incremental and radical innovations, user-producer learning at the firm level, and a change in the techno-economic paradigm.
We find that there is an optimal sequence for the firm to allocate their resources: (1) build a general human capital stock
before the change in the techno-economic paradigm, (2) spend on R&D, and (3) invest in specific human capital. Innovators
fare better than imitators on average, not only because they innovate, but also because they build a competence base, which
supports the learning from other firms. 相似文献