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1.
Reducing adolescent substance use is important in South Africa, a developing nation with increasing adolescent substance use, lack of leisure/recreation opportunities, and high rates of adolescent discretionary time. Previous research suggests leisure boredom and adolescent substance use co-occur in this setting. Using longitudinal data from 2,580 South African adolescents as they progressed from the 8th to 11th grade, the current study disentangles the associations of trait and state leisure boredom with substance use, and examines how ability to restructure boring situations moderates those associations. On average, individuals with higher trait boredom used more substances, and on occasions when state boredom was high, the prototypical adolescent used more substances. Although restructuring did not moderate these associations, greater ability was associated with lower substance use independent of leisure boredom. Findings illustrated the importance of considering how trait and state aspects of leisure may contribute to adolescents’ risk behavior and addressed through preventive intervention.  相似文献   

2.
The work of Walter Benjamin has achieved belated recognition in the social sciences as one of the most prescient accounts of modernity. However, it is not generally recognized that Benjamin also provides the first theory of leisure as an inevitably politicized type of activity. By tying the expansion of leisure to the rise of consumer culture and the development of modernity, Benjamin showed why leisure is fated to become beset with conflict. At the root of this is the idea that the increasing reflexivity produced by the growth of leisure time and space exposes the political fetters on leisure experience in capitalist society. In this paper the essential features of Benjamin's analysis as they pertain to understanding and studying leisure are considered. These are taken to be his concepts of modernity, phantasmagoria, aura and flanerie. The meaning of each concept is addressed and related to the wider theme of leisure experience. An attempt to show the value of Benjamin's approach compared with current influential positions in the field of leisure theory is made.  相似文献   

3.
The population is aging and the number of people over 55 (older consumers) is increasing. Firms which recognize the importance of the older consumer segment can use this demographic change to their advantage. However, the older consumer market is more heterogeneous than the younger consumer market when it comes to preferences, motives, and spending patterns. Travel and leisure services are no exception. This study reports the result of a large‐scale study that examined the responses to travel and leisure services and patronage motives of different age and lifestyle groups. The results suggest several marketing strategies that would be most appropriate for reaching older consumers of travel and leisure services.  相似文献   

4.
ABSTRACT

The current generation of adolescents is the first to have grown up with the widespread use of the internet as part of their everyday lives; they are the Net Generation. To diversify existing research on this generation's digital practices, this study explored the intersectional experiences of diverse immigrant adolescent girls' digital leisure. Conversational interviews with nine girls revealed that they encountered numerous interpersonal leisure constraints following their immigration to Canada. Within their digital leisure, girls were able to negotiate these constraints through online connections with family and friends back home, Canadian friends, and the global village. These online connections facilitated an expansion of social boundaries and communication with both familiar and broad networks to maintain and develop relationships, pursue interests, share culture, and resist limiting gendered norms with the unparalleled interactivity and sociability of digital leisure.  相似文献   

5.
Book reviews     
Abstract

This article examines the cultural field of fitness as a network of producers, consumers, products and practices that has developed around the care of the body through physical exercise. Drawing on a thematic text analysis of US exercise manuals, the paper focuses on how the commercial fitness field naturalizes associations between physical exercise and leisure, and between leisure and self‐work. In particular, the analysis examines three themes and their relevance to our broader understanding of leisure in contemporary consumer society: the management of leisure time; the use of leisure for self‐investment strategies; and the promotion of consumption as the framework for leisure and an accompanying notion of pleasure. The fitness field casts light on how leisure more generally is constructed as a sphere of obligations to make productive use of one’s time, to improve one’s body and self, and to do so through the wares of the consumer marketplace. The cultural imaginary of leisure as a time of freedom from work and responsibility is thus recast, in an age of individualization, as a time of freedom to accomplish the work of self‐production.  相似文献   

6.
The purpose of this study is to identify the critical elements of adolescent girls' culture and to identify the impact of this culture on leisure behavior within an adventure education setting. Qualitative methods, specifically ethnographic focus groups and participant observation, were chosen as the most appropriate means to accomplish the goals of the study. The results suggest that adolescent girls see their world in terms of absolutes. Further, of the three innate psychological needs serving as the basis for intrinsically motivated behavior (Deci & Ryan, 1991), relatedness is the most critical concern for adolescent girls. Until this relatedness is achieved, it is unlikely that the goals of adventure and other recreation programs will be addressed or that girls will truly experience leisure. This overriding desire for status and acceptance, which was established as the theme of adolescent girls' culture, can be most accurately described as "social dependency."  相似文献   

7.
ABSTRACT

Leisure is viewed worldwide as an important developmental context for adolescents. As leisure research and programs are shared across nations, it is crucial to examine the cultural equivalence of leisure-related constructs and how they are related. Grounded in self-determination theory, this study explored the influence of perceived parental control and leisure restructuring ability on leisure motivation (amotivation and autonomous motivation) using samples of eighth grade adolescents in the United States and South Africa. Results of multiple-group structural equation modeling showed that the measurement model of the constructs was equivalent across the two samples, but the determinants of leisure motivation differed between the two samples. The findings provide implications for future cross-cultural research in leisure and offer insights on design and adaptation of leisure-based intervention and education programs in different cultural contexts.  相似文献   

8.
ABSTRACT

This study investigated preferred leisure type and its associations with value orientations and psychological well-being (PWB) among adolescents in South Korea, China, and Japan (N = 6,157). Chi-square analyses were performed to examine differences in preferred leisure type (i.e., active vs. passive) across countries. Overall, adolescents preferred passive to active leisure. A series of logistic regressions showed that students who value religion (Japanese and Korean), community (Chinese), and same-sex friends (Chinese) were more likely to prefer active leisure. Furthermore, active leisure pursuit was associated with high PWB among adolescents in all three countries. Though some of the findings support previous studies suggesting cultural differences in leisure, values, and PWB, similar patterns were observed in the associations between variables among Korean, Chinese, and Japanese adolescents.  相似文献   

9.
For a century, commercialism and commodification have been criticized for controlling the minds and behavior of the mass of people through leisure, consumption and popular culture. The criticism presumes great power on the part of commercial institutions. Early cultural studies offered a more complex model that allowed for resistance to such domination, but also for co-optation (i.e., incorporation) of such resistance. For more than a decade however, scholars pursued research on resistance, and neglected to examine incorporation. This article argues for a differentiated concept of resistance, for reintroducing the concept of incorporation in resistance studies and, most important, focusing research on the relationship between resistance and incorporation, to understand how they operate in tandem in today's consumer society.  相似文献   

10.
Abstract

In this paper we explore mobile phones as a form of fashion accessory for young women in contemporary culture and the possible value of such fashionable items as a source of identity and self‐worth. Despite reliance on the usual stultifying stereotypes produced by marketeers to promote mobile phones, we explore the possibility that increased access to public space generates for adolescent girls alternative choices of leisure experiences and possibilities of multiple enriching identities. The findings suggest that mobile phone use can impart a sense of self‐confidence, sexuality and autonomy which defies the male gaze in public spaces and may allow adolescent women to reject traditional images of femininity at a formative stage in the life course and take steps to a further array of leisure choices. It may only be a temporary image that assists a sense of self at a vulnerable time in life, or it may infiltrate other aspects of subjectivity and assist an ongoing sense of self‐confidence. However, this particular leisure activity can be seen as enabling, allowing entry to an arena, that of public space, that has hitherto been limited by the male gaze and other stereotypes of adolescent women. Through in‐depth interviews with teenage mobile phone users and a review of the literature we have examined the success that this form of technology has had with this social group.  相似文献   

11.
Policymakers strongly stimulate young people’s participation in organised leisure activities because it is believed to provide young people with important ‘work’ skills and attitudes. Special attention is paid to the underrepresented working-class youth. To stimulate (especially working-class) parents to play an active ‘guiding’ role, policymakers often assume that they have to be made aware of the educational benefits of engagement in leisure activities. The empirical basis of this assumption is, however, thin. Therefore, this study examined the educational goals middle- and working-class parents attach to their adolescents’ leisure activities on the basis of 32 interviews conducted in a small city in Belgium. Although there were subtle socio-economic differences in some goals parents pursued through their children’s leisure activities (i.e. teaching skills and societal values and norms, belonging to a peer group, independent thinking and relaxation), these were not of a magnitude that they could contribute to our understanding of socio-economic differences in parents’ role and in turn, in young people’s leisure use. We argue that further research needs to focus on socio-economic differences in available resources from which parents construct particular strategies to shape their young people’s leisure spending.  相似文献   

12.
ABSTRACT

This research note examines the influence of experiential activities and family travel experiences on the school enjoyment of adolescents by applying a panel regression analysis. The authors used data from the Korean Children & Youth Panel Survey (KCYPS) for data analysis and performed a one-way fixed effect regression and a feasible generalized least square (FGLS) regression analyses. The findings reveal that 1) higher levels of satisfaction in experiential activities could enable adolescents to better enjoy their school lives and 2) the frequency of family and group trips had a positive impact on adolescents’ school enjoyment. However, the frequency of experiential activities was negatively associated with adolescents’ school enjoyment. This research discusses the implications with regard to the influence of leisure and family travel experiences on the school enjoyment of adolescents based on the findings.  相似文献   

13.
Although Veblen's theory of leisure is widely referenced today it is rarely discussed at length. This paper explores the continuing relevance of the theory. In particular it concentrates on the relation of the theory to consumer culture and the concept of leisure as a basic human need. The evolutionary aspects of Veblen's discussion, which are often neglected in secondary accounts, are given prominence. Veblen's theory is described as a contribution to the productivist tradition in leisure studies. The main features of this tradition and Veblen's place in it are examined. The productivist case is compared and contrasted with Huizinga's theory of play. Veblen's theory emerges as a flawed but vital instrument in exploring contemporary leisure forms.  相似文献   

14.
刘逸  陈銮  刘子惠  陈逸敏 《旅游学刊》2022,37(2):94-104
产业集聚是经济地理学的经典议题,但现有研究主要集中在制造业和生产型服务业,对基于消费逻辑生长的旅游休闲服务产业关注不足,尚未充分揭示其集聚特征。文章借助地理信息科学领域的空间分析算法,以广州城市休闲娱乐业为例,对城市休闲产业集聚特征展开探索式研究。具体而言,该文基于地理空间分析中的最大团挖掘算法,编制出同位模式,对184249条广州市的休闲兴趣点(POI)数据,计算最为流行的空间共现关联,以此捕捉城市休闲产业空间集聚的基本组合模式,得到如下结论:第一,同位模式可以准确地捕捉出城市休闲产业的集聚模式,休闲产业基本上以三阶为组团单位(即3类业态),在城市空间上呈现出广泛的分布,四阶为组团单位的流行度显著降低,五阶基本不具备流行度。第二,在所有流行团中,美容美发店这类POI的中心度最高,是关联其他休闲业态的最核心要素,而美容美发和餐饮的组合,在三阶、四阶流行团中出现的次数最多,是休闲产业的集聚核,构成了城市各个休闲中心和节点的基本功能。第三,以资源为导向和需要特定产业环境的休闲产业,基本不具备流行度。该研究创新性地将空间同位模式应用到城市休闲产业中,且较为精准地捕捉到现有研究尚难以揭示的休闲产业集聚模式,积极推动了基于海量数据的城市旅游休闲产业集聚研究,其发现能直接为目的地营销、产业行业管理与城市规划提供新的决策支持。  相似文献   

15.
This study investigated the choice and pursuit of adolescents’ most important and interesting leisure activity. It is underpinned by the concept of serious leisure, recent perceptions of seriousness as a continuum and calls for incorporating contextual elements of serious activity pursuit. A questionnaire survey was administered to 832 students from 10 secondary schools in Hong Kong. Students were asked to nominate leisure activity that they regarded as most important and interesting as well as to complete an adapted version of the Serious Leisure Inventory and Measure (SLIM). Results showed the popularity of sports and performance and graphic arts activities and of psychological reasons for activity choice. There were variations in activity choice between boys and girls and across schools as well as across levels of seriousness in activity pursuit. The study adds to the scant knowledge of adolescents’ serious leisure and enhances understanding of motives for and meanings of serious engagement.  相似文献   

16.
This study aimed at exploring whether cyberspace and the anonymity it provides can be useful in coping with leisure constraints that originate in gender stereotypes. The study was based on a survey that measured perceptions of parallel online and offline forms of masculine, feminine, and gender neutral leisure activities among 240 Internet users belonging to one of two age groups: adolescents and seniors. Findings indicated that offline feminine activities were perceived as more suitable for both genders in their online form. By contrast, the offline leisure activities labeled masculine were still perceived as such in their online form, with older participants even considering them more masculine in that mode. These findings suggest that online leisure plays a dual role, rendering activities more accessible to men of all ages but further discriminating against older women. It seems to broaden age and gender disparities and perpetuates power relations inherent in patriarchal societies.  相似文献   

17.
The article uses the concept of serious leisure to explain the leisure commitments made by members of the British consumer campaign group the Campaign for Real Ale (CAMRA) and that of Real Ale enthusiasts in general. Drawing on in-depth qualitative research including interviews with CAMRA branch members and staff, the article demonstrates that beer appreciation can be understood as a serious rather than a casual leisure activity. While many of the benefits to participation typical of serious leisure activities are identified, so are the numerous “costs” involved. Beyond costs relating to money, time, obligation, and organizational conflicts, the article suggests that Real Ale enthusiasts are at times marginalized by wider cultural stereotypes positioning them as obsessive and snobbish. The article concludes with discussion of how the concept of the cultural omnivore might explain how serious leisure practitioners are often marginalized because of their specialism in a single field rather than many.  相似文献   

18.
The purpose of this study was to examine the relationship between fathers’ involvement in family leisure and aspects of family functioning from both a father and young adolescent perspective. The sample consisted of fathers and their adolescent child from 647 families throughout the United States. Results from both the father and youth perspective indicated significant relationships between father involvement in both core and balance family leisure with family cohesion, family adaptability, and overall family functioning. Satisfaction with core family leisure that included the father's involvement was the single strongest predictor of all aspects of family functioning from both perspectives highlighting the importance of regularly occurring home-based family activities such as eating dinner together, participating in hobbies and informal sports or yard activities together, watching television together, or playing board games and video games together. Discussion and implications for fathers, families, practitioners, and future research are presented.  相似文献   

19.
Abstract

This article uses narrative, case study analysis to examine consumer leisure and travel behavior. Adopting an interpretive research paradigm, the article examines travel behavior using face-to-face interviews of traveler informants, applies the folk theory of the mind, ecological systems theory, and the fits-like-a-glove model. Findings from the investigation indicate that most individual and household leisure and travel-relating behavior results from a “causal historical wave” in which an array of events come together, interact, and cause individuals to participate in certain behaviors and that most travel behavior is the result of automatic thinking rather than a rational or constructive process.  相似文献   

20.
This study explored the concept of leisure as resistance to social constraints of blindness. Leisure, because of its relative freedoms, has been conceptualised as a forum in which dominant cultural discourses and stereotypes can be challenged or resisted. A post-structural analysis of the leisure narratives of five young people who are blind revealed that they intentionally used aspects of leisure to resist some constraints and stereotypes of disability. Three strategies were identified: advocacy, redefinition and passing. Advocacy targeted other people’s beliefs; yet, some activities done to resist dominant discourses actually perpetuated them. Redefinition was a covert strategy to show themselves that they could be the same as everyone else. Passing was used in different ways. One young person used it when advocating, another to maintain social connections. However, maintaining social connections by passing was often at the cost of enjoyment, engagement and perceptions of ability. Empowerment through resistance in leisure related primarily to gains in self-confidence. These gains in self-confidence have the potential to contribute to social interactions and perhaps influence some of the discourses that operate as ‘truths’ about people who are blind.  相似文献   

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