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ABSTRACT

Recently, retailers have been investing in technology-based platforms such as mobile applications to involve more of their customers in logistical value co-creation activities. Therefore, it would be important to guide these efforts by providing the retailers with a list of various consumer logistics value co-creation activities and help them better organize their technological investments by categorizing these functions. The objective of this study is to explore the logistics activities through which the end users can contribute to co-creation of value based on the notions of Service-Dominant Logic. A series of 4 exploratory survey studies revealed 10 end-user logistics functions and important implications for practice.  相似文献   

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Recent security lapses have demonstrated the importance of augmenting authentication protocols in sensitive areas of the economy, such as financial services and banking. In addition, new legislative requirements for secondary authentication mechanisms have highlighted the use of biometric technology as a reliable, but not required, means of authentication. The focus of this study examines the factors that influence the adoption of biometric authentication in organizations. The research model measures the relative contribution that variables in three categories (External Pressure, Readiness, and Perceived Benefits) have in the intent to adopt biometric authentication in financial services institutions. Managers of these institutions were surveyed, and the resulting model indicates that, as expected, the intent to adopt is driven by competitive factors, an organization's financial resources, and the perceived benefits associated with the technology. An important unanticipated finding from this research is that managerial support was not shown to be significantly related to adoption intent, which may be attributed to the context of biometric systems adoption. This research advances our understanding of the adoption literature by demonstrating how structural factors can influence the decisions made by organizational actors and by applying theories of adoption to a new technology—biometrics.  相似文献   

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Software transparency is a new and important concern that software developers must deal with. As society moves towards increased automation, if citizens wish to exercise their right to know, the transparency of public services and processes acquires fundamental importance. Informed discourse is only possible if processes affecting the public are open to evaluation. Achieving software transparency to this level of openness faces several roadblocks. The paper reports on initial findings on exploring the obstacles for enabling software transparency.  相似文献   

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2020年1月8日,由中国软件行业协会主办的2020中国软件产业年会在国家会议中心召开,吸引了来自政府主管部门、研究机构、行业组织、企事业单位和媒体代表1500余人参会,现场热闹非凡,盛况空前。  相似文献   

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金茂 《国际市场》2003,(11):26-26
目前从上海软件外包国际峰会传出信息,目前.上海已构筑起较为先进的信息基础设施框架,成为现代化城市发展不可或缺的“神经系统”,信息产业增加值占全市GDP比重从1997年的5.3%攀升到2002年的9%:去年上海高新技术产品出口总额达到74.8亿美元,其中信息产业占17%,超过全市出口的1/5,吸引外资占全市的1/3,近两年,上海把推动软件产业发展作为一项着眼长远的重点工作,已连续保持50%以上的增长速度,今年上半年实现经营收入同比增长68.4%,显示了强劲的增长势头。  相似文献   

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Chinabeganproducingsombreinthemid-1950s,sincewhenithasgonethroughthreestages.Thefirststagewitnessedtheself-developmentofsoftware.Inthe1960s,ChinaresearchedandproducedcomputersoftwareandapplicationsoftwareindependenhXbuttheyweretheresultsofresearch,ratherthancommodities.Duringthesecondstage,fromthe1970stomid-1980s,ChinatransferredandturnedforeignsoftwareintoChinese,andsoftwareappearedonthemarketascommodities.Chinesesoftwarewasinihallydeveloped,somechicalappliedproduCtsandappliedsystemscameint…  相似文献   

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Over the past three decades, there has been considerable amount of research done in the area of pricing and the role price plays as a determinant of a purchase decision. Although price is only one aspect that stimulates a purchase decision, it is probably the most important. With the history of pricing filled with failures, ongoing efforts are being made to enhance the processes and techniques used in pricing. The nature of software development projects, taking on the characteristics of a service, and the inherent inaccuracies of software cost estimation methods, adds further considerations on what pricing objectives should be used, how pricing strategies should be formulated, and which pricing method should be adopted. The complexities of pricing are further aggravated by the technical and business context of software development projects. Decision makers and marketers also have to price competitively and yet profitable for software development contracts which are mostly awarded through bidding. Current pricing practices are reviewed, and a pricing framework is presented to aid practitioners and academicians in the pricing of software development projects.  相似文献   

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On March 20,2003,Beijing's softwareindustry held a meeting in Beijing toconcluded its work for the year 2002 andstarted its goal for development in 2003,which aims at a great advance in the year. The conference,chaired by Mr.Ma Lin,director of the Beijing Science andTechnology Commission,invited officialsfrom the State Council InformationallzationOffice,Ministry of Science andTechnology,Ministry of InformationIndustry and Beijing MunicipalGovernment to deliver speeches andhas 500 representatives from softwareparks,science incubation organs,transnational corporations,softwareenterprises,universities and collegesand science research institutes attended. In 2002,Beijing's software industry  相似文献   

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Software piracy is a serious problem in the software industry. Software authors and publishing companies lose revenue when pirated software rather than legally purchased software is used. Policy developers are forced to invest time and money into restricting software piracy. Much of the published research literature focuses on software piracy by end-users. However, end-users are only able to copy software once the copy protection has been removed by a ‘cracker’. This research aims to explore why, if copy protection is so difficult to remove, do crackers invest their skill and time in this activity instead of more lucrative and legal employment. This study develops a framework of neutralisation, justification and motivation and goes directly to the initial software crackers to determine what motivates their activities. The study first applies this framework in an anonymous online survey of crackers. The study then conducts cognitive interviews with eight crackers to explore and further validate the survey’s findings. The study finds the challenge of removing the copy protection from software as the strongest motivation for the actions of crackers. Desire for social participation, while found to be rewarding, was considered unnecessary for crackers to continue their actions. Higher social status was not a motivational factor but was a perceived by-product of cracking. The study also raises areas for future research. Dr. Sigi Goode is a senior lecturer in Information Systems at the Australian National University, Canberra and a director of the Australian National Centre for Information Systems Research (NCISR). His PhD thesis dealt with construct validity in IS reserarch. Dr. Goode has published in a variety of journals, including Information & Management, Journal of Global Information Technology Management, Journal of Computer Information Systems, Information Systems Management, Information Technology and Management and the Australian Journal of Information Systems, among others. His research interests include system adoption, mobile commerce, software piracy and open source software. Mr. Sam Cruise has a First Class Honours degree in Information Systems from the Australian National University. Sam has also worked as a project officer for an IT and health research project and recently completed a Graduate Diploma in Education from the University of Western Australia. Sam is currently studying medicine at Griffith University. Sam’s research interests include software piracy and policy, education and information systems use.  相似文献   

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In this article, we analyze the economics of a monopoly firm selling and renting a packaged software product by employing an intertemporal monopoly pricing game to model the firm's pricing strategy. The game models the software product as two versions; the first version is available in the first period and the second, a revised version, is available in the second period. The second version benefits from consumer reports of bugs and requests for additional features. This is modeled using delayed network externalities that take effect only in the second period. We observe that the introduction of the rental product in the first period leads to an increase in profits. We also find that the firm's profits are monotonically increasing with the intensity of the network effect. As the intensity of the network effect becomes stronger, the firm chooses to reduce its prices in the first period to expand the size of its network and later increases prices in the second period. Because many of the customers who choose to rent in the first period subsequently make a purchase in the second period, the firm is able to capture the benefits of network externalities in the first period without reducing sales in the second period. For high levels of network intensity, consumer surplus and social welfare are also higher.  相似文献   

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2000岁末,由上海市外经贸委组织的软件考察团一行15人专程赴爱尔兰和印度学习考察软件产业的发展情况和主要经验,以及探索加强双方合作,扩大上海软件出口的可能性。通过学习考察,深悉两国软件产业实属全球同业的佼佼者,他们积累的经验对我国软件产业的发展与出口颇有借鉴意义。  相似文献   

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Pricing Strategies of Software Vendors   总被引:1,自引:2,他引:1  
Due to the economic characteristics specific to the software industry, pricing concepts existing in other industries cannot be transferred without adaptation. Therefore, this article provides an overview of pricing models for software. In this context we discuss the six parameters formation of prices, structure of payment flow, assessment base, price discrimination, price bundling, and dynamic pricing strategies. Furthermore, we refer to recent software delivery models, such as Software as a service. The results are based on literature research and empirical studies.  相似文献   

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<正>今年国务院大部制改革中新设立工业和信息部,这表明我国正在全力推进信息化和工业化融合,推进工业信息化建设。随着国家经济迅速发展,房地产等基础设施建设行业也得到迅速发展,与之相伴的是工程造价行业快速发展,信息化程度快速提高,然而相关的软件企业的社会认知度却很低。工程造价软件企业为了做大做强,需要  相似文献   

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Come,andGoTwoeventsin1998inthesoftwaresectorweresymbolicallysignificant.OnSept.1,MicrosoftCorporationputWindows98inChineseonthemarketinChina'ssiliconvalley-ZhongguanchunBeijing,atapriceofRMB1998.ThesamesoftwareissoldatthepriceofRMB900intheUnitedStates,RMB600-1200inJapanandRMB1200inTaiwan(equivalenttoRMBprice).ThisdemonstratesMicrosoft'sconfidenceintheChinesemarket.Theothereventhappenedtwomonthslater,whentheNamingMoonSoftwareCorporation,whichdevelopedthePromptEnglish-to-Chine…  相似文献   

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卢小平 《大经贸》2002,(1):90-91
软件业是一个新兴行业,国内外市场十分巨大,而管理、杀毒、教育软件是中国市场的三大亮点. 管理软件 美国国际数据公司不久前公布的名为"2001年至2005年企业系统管理软件市场预测与分析"的研究报告中指出,全球企业系统管理软件市场将在未来几年出现显著增长,从2000年的138亿美元跃升到2005年的249亿美元.  相似文献   

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<正>“世界级”的重点在于产品的质量而并非是企业的规模和数量,是“世界级”的“内容”将企业推向了“世界级”一年前,珠江三角洲的“民工荒”,让一直以低人力成本求生存的当地制造业一度面临尴尬。虽然而后反省的结果,使得诸多的技术型工人受益,但企业主却为成本的提升叫苦不迭。没有技术含量的加工性质,使得这些企业没有资格与上游厂商讨价还价,而社会对人才价值的认可和引导,又将昔日企业转嫁成本的渠道变得越来越窄。  相似文献   

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《国际市场》2001,(12):34-34
人们普遍认为最大型的软件公司都起源于美国硅谷.但事实并非完全如此,德国一个名叫Walldorf的小镇是SAP公司的中心,该公司是紧随微软和甲骨文公司之后的世界第三大软件企业. SAP的发展历史令人惊叹:从1972年一家小公司一直发展到现今产值63亿欧元和利润15亿欧元的大型公司,它现在在全世界拥有27800多名员工.如今,SAP是大家所公认的为许多行业和主要市场提供电子商务应用软件的世界领先企业.  相似文献   

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