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991.
Over 90 percent of companies are estimated to use IT Service Management (ITSM) frameworks, yet there is little research on
their benefits to the Information Technology (IT) department and the business units. An international survey of 491 firms
was conducted to assess the benefits of the IT Infrastructure Library (ITIL), the de-facto ITSM framework, specifically on
how these benefits evolve as companies increase their adoption of the ITIL model. Also studied are the perception of challenges
of the implementation and the number of ITIL processes implemented in relation to the progress of the adoption of ITIL. Results
indicate that as the maturity of implementation increases, the perception of challenges decreases. Findings also show that
as the maturity of implementation increases, the number of realized benefits increases, as well as the number of implemented
ITIL processes. Implications for practitioners and researchers are also discussed. 相似文献
992.
993.
Marcel Fritz Christian Schlereth Stefan Figge 《Business & Information Systems Engineering》2011,3(5):269-277
The fair use flat rate is a promising tariff concept for the mobile telecommunication industry. Similar to classical flat
rates it allows unlimited usage at a fixed monthly fee. Contrary to classical flat rates it limits the access speed once a
certain usage threshold is exceeded. Due to the current global roll-out of the LTE (Long Term Evolution) technology and the
related economic changes for telecommunication providers, the application of fair use flat rates needs a reassessment. We
therefore propose a simulation model to evaluate different pricing strategies and their contribution margin impact. The key
input element of the model is provided by so-called discrete choice experiments that allow the estimation of customer preferences. 相似文献
994.
André Gräning Carsten Felden Maciej Piechocki 《Business & Information Systems Engineering》2011,3(4):231-239
The paper examines the current state of research as regards the eXtensible Business Reporting Language (XBRL) by using the
literature review methodology. The results show that an empirical-quantitative research design is used most of the time. The
contributions vary in substance in terms of research on XBRL and research with XBRL. Research with XBRL focuses on the development
of conceptual XBRL extensions. Work on XBRL considers, for example, the changes in reporting as a result of XBRL as well as
the acceptance and enforcement of financial reporting standards. The results point to open issues and are relevant for research
and practice. 相似文献
995.
The Future of Telecommunications 总被引:1,自引:1,他引:0
996.
997.
Dalia H. Eldardiry Zeinab A. Elmoghazy 《International Journal of Technology and Design Education》2018,28(1):287-302
The paper explores the impact of the internet on students and their enhancement of their Identity and culture in the world of globalization. It is based on two stages; a theoretical background in the literature that provides criteria for examining the issue of the study. Then, the analytical study is done to the collected data. The paper incorporates two methods of data collection; a questionnaire survey to measure the instructors’ perception of how students should reflect the identity and local culture in their projects in the internet era, and statistical analysis of students’ implementation of cultural knowledge and identity features in their graduation projects in the new millennium before the usage of internet in the design education in the interval of 2001–2007 and after the usage of internet the interval between 2008 and 2015. Consequently, the paper is designed to generate both statistical quantitative and qualitative data. Despite the apparent impact of Globalization and internet based education on abandoning individual identity, yet it might lead to opening new horizons in front of dealing with cultural identity and heritage with a contemporary vision that integrates with nowadays architecture and at the same time refer to the unique identity. 相似文献
998.
Tellervo Härkki Pirita Seitamaa-Hakkarainen Kai Hakkarainen 《International Journal of Technology and Design Education》2018,28(2):471-494
While sketching has an established role in professional design, its benefits and role in design education are subjects that invite research and opinions. We investigated how undergraduates studying to become design educators and textile teachers used sketching to generate and develop design solutions in a collaborative setting. The students were given an authentic design assignment involving three detailed tasks, one of which was 2D visualisation by sketching. Adopting a micro-analytical approach, we analysed the video-recorded visualisation session to understand how teams used sketching to collaborate and to generate and develop design solutions. To that end, we set three research questions: (1) What ways of collaborative working are reflected in actions of sketching? (2) In what ways do sequences of collaborative sketching contribute to designing? (3) What kinds of collaborative sequences of sketching advance designing? Our analysis identified three collaborative ways of sketching (co-ordinated, collective and disclosed) and confirmed that sketching is an important facilitator of mutual appropriation, adaption and adoption. Next, we identified three ways of contributing to designing, as well as three functions and six capacities for advancing designing. Our analysis shows that sketching can lead to invaluable advances in designing, although each team had its own way of using and benefiting from sketching. We further consider that the teams’ diverse sketching processes and rich content owed, at least in part, to the task structure and imposed constraints. We continue to see sketching as an important design tool, one among many. 相似文献
999.
Koray Gelmez Humanur Bagli 《International Journal of Technology and Design Education》2018,28(4):1061-1081
Affection in learning embraces emotions, attitudes, values and beliefs that emerge during the learning process, and it is a vital and hidden element of learning. Studies focusing on affective, or emotional, aspects of design learning in the context of design education underscore the significance of the affective process and inform us of the connection between the creative dimension and emotions during a design activity. To this point, this paper addresses the following research question: to what extent does reflective writing disclose design students’ affective journeys throughout a semester? An empirical study is conducted to observe first-year industrial design students’ affective processes during a semester using their structured reflective diaries. The longitudinal study results show that the students exhibit certain tendencies in terms of the affective processes throughout a semester. The findings of this study are discussed in reference to peak points, anomalies and tendencies of the affective processes observed based on excerpts from the diaries. It is concluded that affective responses in design learning are multidimensional and wide-ranging. 相似文献
1000.
Brian E. Gravel Eli Tucker-Raymond Kaitlin Kohberger Kyle Browne 《International Journal of Technology and Design Education》2018,28(4):921-938
Making as a design-centered learning activity has recently received significant attention in education. We use literacies—how individuals use representations to learn—to explore the STEM literacy practices of experienced designers and makers. Describing makers’ representational practices in STEM contexts can inform the design of literacy supports for young makers that can encourage their use of representations to connect STEM disciplines and design practices. We interviewed experienced makers to describe one literacy practice central to design: identifying, organizing, and integrating information. Makers enacted this practice within specific making processes—e.g., designing—with the purpose of sourcing and navigating information related to their chosen problems. The research supports efforts to bridge learning while making with learning in schools by positioning STEM literacies as central practices involved in the processes of designing and making. 相似文献