首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   26042篇
  免费   220篇
  国内免费   36篇
财政金融   3817篇
工业经济   1424篇
计划管理   4330篇
经济学   5659篇
综合类   1360篇
运输经济   69篇
旅游经济   67篇
贸易经济   5669篇
农业经济   538篇
经济概况   2723篇
信息产业经济   44篇
邮电经济   598篇
  2024年   22篇
  2023年   79篇
  2022年   190篇
  2021年   290篇
  2020年   241篇
  2019年   155篇
  2018年   2410篇
  2017年   2267篇
  2016年   1389篇
  2015年   342篇
  2014年   396篇
  2013年   518篇
  2012年   1162篇
  2011年   3054篇
  2010年   2808篇
  2009年   2197篇
  2008年   2194篇
  2007年   2516篇
  2006年   790篇
  2005年   990篇
  2004年   630篇
  2003年   717篇
  2002年   393篇
  2001年   197篇
  2000年   132篇
  1999年   53篇
  1998年   49篇
  1997年   17篇
  1996年   38篇
  1995年   8篇
  1994年   6篇
  1993年   7篇
  1992年   4篇
  1991年   3篇
  1990年   1篇
  1989年   3篇
  1988年   3篇
  1987年   1篇
  1986年   14篇
  1984年   8篇
  1981年   2篇
  1980年   1篇
  1974年   1篇
排序方式: 共有10000条查询结果,搜索用时 187 毫秒
21.
Prior literature examined reciprocity in the context of value creation. However, research has yet to examine whether reciprocity exists in value sharing. To address this gap, the authors examine retailer’s reciprocal value sharing with its manufacturer in relation to new product introductions. The authors test, via a survey of retail managers, whether reciprocal value sharing is influenced by an interaction of manufacturer’s prior new product success with innovativeness of a manufacturer’s products and the frequency of new product introduction. The results indicate that a retailer’s reciprocal value sharing is greater when the manufacturer historically launched successful new products, and that this effect is decreased with the innovativeness of a manufacturer’s products but increased with the frequency of new product introduction.  相似文献   
22.
23.
Firms increasingly use games to interact with their customers. Yet, surprisingly little is known about whether, when, and how such “gamified” interactions engage consumers with a firm’s brand, thereby facilitating self–brand connections. Building on flow theory, we show that gamified interactions that are highly interactive and optimally challenging facilitate self–brand connections, because such games lead to emotional and cognitive brand engagement. A field study and three experiments across various product domains and game designs support our theory. We also identify conditions under which consumers do not become engaged with a brand, namely when firms restrict their decisional control either to voluntarily participate in the game (i.e., compulsory play) or to spend as much time as desired playing the game (i.e., time pressure). Our findings advance existing knowledge about the use of games in marketing and provide important implications for how marketers can harness their potential to build self–brand connections.  相似文献   
24.
Previous research has shown that virtuous leader behavior in the form of benevolent leadership has considerable impact on employee creativity. However, little is known as to how and under what conditions these constructs are linked. In the current research, we proposed and tested a moderated mediation model positing leader–member exchange (LMX) as a mediator, and employee power-distance orientation as a moderator of this relationship. Two studies were conducted to test our hypothesized model. In Study 1, repeated measured data collected from 284 Chinese employees in an information technology company demonstrated that benevolent leadership had a lagged effect on LMX. In Study 2, analyses of multisource and lagged data from 391 Chinese employees in 42 research and development teams, and their direct supervisors indicated that benevolent leadership was positively related to supervisor-rated employee creativity via LMX. In addition, the relationship between benevolent leadership and LMX was stronger for employees high in power-distance orientation. Theoretical implications of benevolent leadership’s research and practical contributions concerning promoting creativity in organizations where benevolent leaders prevail are also discussed.  相似文献   
25.
26.
深入分析我国“一带一路”沿线地区风险投资时空格局及影响因素,有助于促进创新创业与企业发展、提高区域科技创新水平。运用空间分析方法和空间计量模型,对2003-2018年我国“一带一路”沿线139个城市风险投资的时空分布特征及影响因素进行分析,结果表明:①沿线地区的风险投资发展具有不均衡性,呈现为沿海高、西部低的分异格局;②风险投资的全局自相关系数均为正,呈现出明显的空间集聚特征;③风险投资机构数、国家高新区数量、风险投资退出、政府引导基金发展、财政科技支出对区域风险投资具有显著促进作用,环境污染对风险投资有一定抑制作用。随着ESG投资理念逐渐获得认可,沿线地区可以通过提升绿色发展水平促进风险投资发展。  相似文献   
27.
This study examines the impact of board directors with foreign experience (BDFEs) on stock price crash risk. We find that BDFEs help reduce crash risk. This association is robust to a series of robustness checks, including a firm fixed effects model, controlling for possibly omitted variables, and instrumental variable estimations. Moreover, we find that the negative association between BDFEs and crash risk is more pronounced for firms with more agency problems, weaker corporate governance, and less overall transparency. Our findings suggest that the characteristics of board directors matter in determining stock price crash risk.  相似文献   
28.
Several studies have shown a relationship between the stocks of migrants and country-level investment in the home country; however the mechanism through which this relationship operates is still unexplored. We use a field experiment in which participants who are recent immigrants send information about risky decisions to others in their social network in their home country. The results demonstrate how this information influences decisions in the home country. We find that the advice given by family members and decisions made by friends significantly affects an individual’s risky decision-making.  相似文献   
29.
智能制造是我国制造业转型升级的主攻方向,而如何准确客观评价智能制造的实施效果成为亟待解决的问题.从技术创新投入视角,将智能制造试点政策实施视为一次准自然实验,采用2011-2019年制造业上市企业面板数据,通过PSM-DID方法研究智能制造对企业技术创新投入的影响.研究结果表明,智能制造显著影响企业技术创新投入,即通过提升客户集成度、供应商集成度进而提高企业技术创新投入,且促进作用仅发生在民营企业和非高新技术行业中.该发现扩展了现有研究外延,同时,为解决当前国际困局和促进智能制造的持续推广提供了重要实践价值.  相似文献   
30.
Institutions and the European Investment Bank are at the forefront of EU investment policy. Their role is expanding and it is now a widely-held position that an improvement in the economy will not eliminate the need for their intervention. The proposals for the 2021–2027 MFF launch more financial instruments and present ‘InvestEU’ as a larger more powerful version of the European Fund for Strategic Investments (EFSI). However, promotional banking is often misunderstood and so is the actual size of promotional banking in Europe in which InvestEU will operate.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号