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61.
62.
Fran Ackermann 《Group Decision and Negotiation》1996,5(1):93-112
The impact of facilitation upon group meetings has been a topic of research and debate for over 40 years. However, with the
emergence and increasing usage of Group Decision Support Systems (GDSS), the role of facilitators is once more being addressed.
Facilitators aim to substantially increase the effectiveness of group working, making meetings more productive and efficient
through the management of both content and process. However, while the benefit that facilitators can bring is acknowledged,
developing the necessary skills and techniques is more problematic. There are few manuals for would-be faciliators to draw
upon, and much of their ability is acquired through experience. This article therefore attempts to increase the knowledge
available and to provide facilitators with some practical suggestions. The research focuses on a series of interviews with
group members (participants) who had used a particular GDSS—Strategic Options Development and Analysis (SODA)—for organizational
decision making. From the analysis of the interviews, a number of reoccurring issues were identified which are presented as
a set of learning points. These cover not only the workshop/meeting itself, but also the pre-workshop and post-workshop stages.
The article also reflects on the impact which these identified learning points have on design and future GDSS development. 相似文献
63.
Gary W. Dickson Joo Eng Lee-Partridge Moez Limayem Gerardine L. Desanctis 《Group Decision and Negotiation》1996,5(1):51-72
There have been many instances of the ineffective applications of new information technology. This article describes a program
of enhancing the effectiveness of a new technology, Group Decision Support Systems (GDSS), through a series of studies which
resulted in improvements in the technology itself as well as in how the technology is supported. Our approach emphasizes human
facilitation and facilitative features embedded in the GDSS software. 相似文献
64.
Melvin F. Shakun 《Group Decision and Negotiation》1996,5(4-6):305-317
Evolutionary Systems Design (ESD) is a universal general problem solving, formal modeling, design framework for purposeful
complex adaptive systems (PCAS) and processes, i.e., task-oriented group processes. These processes constitute policy making,
group decision, negotiation, and multiagent problem solving with human and/or artificial agents. ESD is also a framework for
computer group support systems (GSS) that support these processes. The ESD general framework can be applied to define and
solve specific problems. In this article the ESD framework is presented and illustrated by example. The article provides background
for ESD computer implementations discussed in two other related articles (Lewis and Shakun 1996; Bui and Shakun 1996). 相似文献
65.
66.
When using professional buyers to study an organizations buying behavior an important consideration is whether their preferences reflect those of the organization. Since this is a key informant problem, the present article focuses on the issue of the degree to which key informants can be used to provide insights into their own organizations preferences. We conduct a direct test of the key informant assumption using the Swait-Louviere test. In this test preferences from a choice experiment using actual buyers, and from market decisions made by the organization, are estimated separately, then jointly in multinomial logit models. We found that buyers experimental preferences were similar to estimates obtained from the market decisions. Buyers preferences were closer to the intuitive preferences of the organizations top executives than the estimates based on past market decisions, although a model based on the combined data outperformed either. We discuss the implications of these results for industrial buying research.This revised version was published online in May 2005 with a corrected cover date. 相似文献
67.
为促进荆州农业发展,提高荆州农产品的市场竞争力,可以通过建立网络数据库的模式来完成农产品购销,这样不仅将荆州本土农产品推出市场还丰富本市农产品市场,促进农民增收,丰富市民物质生活。 相似文献
68.
从虚拟触觉的视角,构建了虚拟试穿、买家展示与消费者冲动性购买意愿关系的理论模型。并基于结构方程的方法对理论模型进行了验证。验证结果表明,虚拟试穿和买家展示对消费者冲动性购买意愿既有直接作用又有间接作用,虚拟触觉在两者对冲动购买意愿的间接作用中充当了中介作用。 相似文献
69.
O2O模式的升级与转型是目前电商行业的热点问题。运用机制设计理论,分析O2O不同经营类型的科学性,验证不同O2O类型与盈利模式间的关系。理论分析发现:相对于独立型与复合型团购,平台型团购能够较好地处理传统营销中买卖双方的信用关系,具有机制设计上的优势性。实证分析显示:平台型团购的盈利模式侧重于新型的增值业务收入,独立型与复合型团购侧重于商品的进销差价等传统盈利模式,消费者投诉绝大部分集中在独立型与复合型团购。 相似文献
70.
Joel H. Steckel Kim P. Corfman David J. Curry Sunil Gupta James Shanteau 《Marketing Letters》1991,2(3):231-240
This paper summarizes some of the major issues related to group decision modeling. We briefly review the existing work on
group choice models in marketing and consumer research. We draw some generalizations about which models work well when and
use those generalizations to provide guidelines for future research. 相似文献