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The European Union,which is at the beginning of its term of office for all Member States in the European Parliament,the European Commission,its governing body a...  相似文献   
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We study the performance of voting systems in terms of minimizing the overall social disutility of making a collective choice in an univariate voting space with ideological voting and perfect information. In order to obtain a distribution of the performance indicator for each of the 12 systems chosen for this study—Baldwin’s Method, Black’s Method, The Borda Count, Bucklin’s Grand Junction System, Coombs’ Method, Dodgson’s System, Instant Run-Off Voting, Plurality, Simpson’s MinMax, Tideman’s Ranked Pairs, Schulze’s Beatpath Method, and Two-Round Majority—we simulate elections using an Agent-Based Computational approach under several different distributions for voters and candidates positioning, with up to 15 available candidates. At each iteration, voters generate complete and strict ordinal utility functions over the set of available candidates, based on which each voting system computes a winner. We define the performance of a system in terms of its capability of choosing among the available candidates the one that minimizes aggregate voter disutility. As expected, the results show an overall dominance of Condorcet completion methods over the traditional and more widely used voting systems, regardless of the distributions of voter and candidate positions.  相似文献   
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The Commission of the European Communities, in the spring of 1970, accepted “A Plan for the Phases Establishment of An Economic and Monetary Union”, based on the Barre-Memorandum of February 12, 1969, prepared by M. R. Barre, himself a former Commission member. This article deals with the still unanswered questions which according to the author were raised.  相似文献   
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In this paper, we propose and analyze a two-stage oligopoly game in which firms first simultaneously choose production technologies and in the second stage simultaneously choose production quantities. After characterizing the Nash equilibrium of the game, we cast our static model in a dynamic setting exploring the stability properties of the market equilibrium in two different cases: (i) exogenously distributed technologies and Cournot adjustments and (ii) endogenously distributed technologies in an infinite population game with Cournot–Nash equilibrium outputs. The main aim of the paper is that of extending the results about Cournot oligopoly stability in an evolutionary setting of heterogeneous decreasing returns-to-scale technologies. We show how the interplay between production decisions and R&D decisions can generate endogenous market fluctuations leading to complex dynamic phenomena.  相似文献   
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