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Abstract.  For simple sequential games, the payoff structure has certain bargaining power implication. Intuitively, certain actions may have the effect of the carrot and the stick as sanctioning means. Fair outcomes can be alternatively viewed as the consequence of their presence. Experimental data on various games are used to test the hypothesis of carrot and stick behaviour. We show that our stick and carrot heuristic neatly captures puzzling phenomena in a wide class of simple sequential games. The results support the view that punishing subjects are not worse off than myopic pay-off maximizers as long as subjects are involved in a repeated strangers scheme.  相似文献   
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In this paper, the strategy method's impact on behavior in sequential bargaining games is investigated. Besides the decision procedure (hot versus cold), we varied the second mover punishment costs (high versus low). Significant impacts of both treatment variables were observed. For example, second movers punished significantly more often in the hot version of the low cost game. Furthermore, first mover behavior was significantly different in the hot and cold versions of both games. In the hot games, first mover behavior suggests an expectation of decreased rewards and/or punishments from second movers. We observed, however, no decrease in reward and an increase in punishment. The hot cold variable only informs first movers that the decision procedure used by second movers has changed. Therefore, first mover behavior must be shaped by their perceived assessment concerning how second movers make decisions. We argue that first mover behavior can be explained by the interaction of two well-known psychological effects: the consensus and positive self-image effects.  相似文献   
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Recently, there has been a Renaissance for multi-level selection models to explain the persistence of unselfish behavior in social dilemmas, in which assortative/correlated matching plays an important role. In the current study of a multi-round prisoners’ dilemma experiment, we introduce two correlated matching procedures that match subjects with similar action histories together. We discover significant treatment effects, compared to the control procedure of random matching. Particularly with the weighted history matching procedure we find bifurcations regarding group outcomes. Some groups converge to the all-defection equilibrium even more pronouncedly than the control groups do, while other groups generate much higher rate of cooperation, which is also associated with higher relative reward for a typical cooperative action. All in all, the data show that cooperation does have a much better chance to persist in a correlated/assortative-matching environment, as predicted in the literature. Electronic Supplementary Material Supplementary material is available in the online version of this article at . JEL Classification B52, C91, D74  相似文献   
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We introduce endogenous fees for participating in second-price auction which we use for a two-stage mechanism to solve King Solomon’s dilemma. They are positive for all agents. They are nonetheless shown to maintain the agents’ incentives for truthful bidding and guarantee participation by the highest-value agent. This feature of the endogenous fees is powerful enough for the efficient outcome to uniquely result from one round elimination of weakly dominated strategies, followed by at most four rounds of iterative elimination of strictly dominated stage-strategies. We provide an extension to cases with n agents and k identical prizes. We thank Gary Charness, Harrison Cheng, Jeffrey Ely, Rod Garratt, Mamoru Kaneko, Xiao Luo, Albert Ma, and Steven Morris for helpful discussions. We also thank an anonymous referee for comments that have helped to improve the paper.  相似文献   
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本文建立了典型动物食品--猪肉中50种常用的强极性-极性有机小分子污染物快速简便的检测方法。采用含EDTA的沉淀剂和正己烷,一步完成主要的提取和净化。以七氟丁酸作为离子对试剂,反相C18柱保留,UPLC-MS/MS电喷雾正离子模式下分析。一步法前处理能充分去除干扰物,特异性好。定量检测限范围在0.05~20μg/kg。在猪肉中三个添加水平的平均回收率范围在70.4~125.0%,相应的重复性范围在1.7~33.7%之间,日间精密度在2.0~28.5%,基本符合欧盟2002/657/EC相关规定。  相似文献   
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