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In an evolutionary model, players from a given population meet randomly in pairs each instant to play a coordination game. At each instant, the learning model used is determined via some replicator dynamics that respects payoff fitness. We allow for two such models: a belief-based best-response model that uses a costly predictor, and a costless reinforcement-based one. This generates dynamics over the choice of learning models and the consequent choices of endogenous variables. We report conditions under which the long run outcomes are efficient (or inefficient) and they support the exclusive use of either of the models (or their co-existence).  相似文献   
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Regret minimization in repeated matrix games has been extensively studied ever since Hannan's seminal paper [Hannan, J., 1957. Approximation to Bayes risk in repeated play. In: Dresher, M., Tucker, A.W., Wolfe, P. (Eds.), Contributions to the Theory of Games, vol. III. Ann. of Math. Stud., vol. 39, Princeton Univ. Press, Princeton, NJ, pp. 97–193]. Several classes of no-regret strategies now exist; such strategies secure a long-term average payoff as high as could be obtained by the fixed action that is best, in hindsight, against the observed action sequence of the opponent. We consider an extension of this framework to repeated games with variable stage duration, where the duration of each stage may depend on actions of both players, and the performance measure of interest is the average payoff per unit time. We start by showing that no-regret strategies, in the above sense, do not exist in general. Consequently, we consider two classes of adaptive strategies, one based on Blackwell's approachability theorem and the other on calibrated play, and examine their performance guarantees. We further provide sufficient conditions for existence of no-regret strategies in this model.  相似文献   
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In game theory, the question of convergence of dynamical systems to the set of Nash equilibria has often been tackled. When the game admits a continuum of Nash equilibria, however, a natural and challenging question is whether convergence to the set of Nash equilibria implies convergence to a Nash equilibrium. In this paper we introduce a technique developed in Bhat and Bernstein (2003) as a useful way to answer this question. We illustrate it with the best-response dynamics in the local public good game played on a network, where continua of Nash equilibria often appear.  相似文献   
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This paper studies potential games allowing the possibility that players have incomplete preferences and empty best-response sets. We define four notions of potential games, ordinal, generalized ordinal, best-response, and generalized best-response potential games, and characterize them using cycle conditions. We study Nash equilibria of potential games and show that the set of Nash equilibria remains the same when every player’s preferences are replaced with the smallest generalized (best-response) potential relation or a completion of it. Similar results are established about strict Nash equilibria of ordinal and best-response potential games. Lastly, we examine the relations among the four notions of potential games as well as pseudo-potential games.  相似文献   
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