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1.
We propose two characteristics of beliefs and study their role in shaping the set of rationalizable strategy profiles in games with incomplete information. The first characteristic, type-sensitivity, is related to how informative a player thinks his type is. The second characteristic, optimism, is related to how “favorable” a player expects the outcome of the game to be. The paper has two main results: the first result provides an upper bound on the size of the set of rationalizable strategy profiles; the second gives a lower bound on the change of location of this set. These bounds are explicit expressions that involve type-sensitivity, optimism, and payoff characteristics. Our results generalize and clarify the well-known uniqueness result of global games (Carlsson and van Damme, 1993). They also imply new uniqueness results and allow us to study rationalizability in new environments. We provide applications to supermodular mechanism design (Mathevet, 2010b) and information processing errors.  相似文献   
2.
Summary. This paper deals with N-person sequential bargaining games with complete information. For N-person sequential bargaining games, uniqueness of the SPE has been obtained by allowing the players to exit with partial agreements. Adopting a non-equilibrium approach, we show that N-person sequential bargaining games with exit are solvable by a refinement of rationalizability for multi-stage games (trembling-hand rationalizability) whatever the impatience of the players. That is, once we adopt the non-equilibrium approach, the exit opportunity still fulfils its original aim: we achieve a unique solution by introducing the exit opportunity. Moreover, this unique solution is the unique SPE. Received: October 30, 1996; revised version: July 7, 1998  相似文献   
3.
In this paper I present conditions, not involving common knowledge of rationality, that lead to (correlated) rationalizability. The basic observation is that, if the actual world belongs to a set of states where the set Z of action profiles is played, everyone is rational and it is mutual knowledge that the action profiles played are in Z, then the actions played at the actual world are rationalizable actions. Alternatively, if at the actual world the support of the conjecture of player i is Di, there is mutual knowledge of: (i) the game being played, (ii) that the players are rational, and (iii) that for every i the support of the conjecture of player i is contained in Di, then every strategy in the support of the conjectures is rationalizable. The results do not require common knowledge of anything and are valid for games with any number of players.  相似文献   
4.
Summary. Two approaches have been proposed in the literature to refine the rationalizability solution concept: either assuming that a player believes that with small probability her opponents choose strategies that are irrational, or assuming that their is a small amount of payoff uncertainty. We show that both approaches lead to the same refinement if strategy perturbations are made according to the concept of weakly perfect rationalizability, and if there is payoff uncertainty as in Dekel and Fudenberg [J. of Econ. Theory 52 (1990), 243–267]. For both cases, the strategies that survive are obtained by starting with one round of elimination of weakly dominated strategies followed by many rounds of elimination of strictly dominated strategies. Received: 10 December 1998; revised version: 26 April 1999  相似文献   
5.
Playersʼ beliefs may be incompatible, in the sense that player i can assign probability 1 to an event E to which player j assigns probability 0. One way to block incompatibility is to assume a common prior. We consider here a different approach: we require playersʼ beliefs to be conservative, in the sense that all players must ascribe the actual world positive probability. We show that common conservative belief of rationality (CCBR) characterizes strategies in the support of a subjective correlated equilibrium where all playersʼ beliefs have common support. We also define a notion of strong rationalizability, and show that it is characterized by CCBR.  相似文献   
6.
Mutually acceptable courses of action   总被引:1,自引:0,他引:1  
We offer a game-theoretic framework that enables the analysis of situations whereby rational individuals with different beliefs and views of the world agree to a shared course of action. We introduce a new solution concept: a mutually acceptable course of action, which can be viewed as an (incomplete) contract or a social norm that free rational individuals would be willing to follow for their own diverse reasons. We show that by varying the degree of completeness of the underlying course of action, our concept can be related to commonly used solutions, such as perfect equilibrium, perfect Bayesian equilibrium, (rationalizable) self-confirming equilibrium, and rationalizable outcomes. We are grateful to the editor and an anonymous referee for very useful and helpful comments and suggestions. Earlier versions of this paper were circulated under the title “Towering over Babel: Worlds Apart but Acting Together”. We thank participants at the World Congress of Game Theory Society (2004), the International Conference on Game Theory (2004), the European Meeting (2004), and the Econometric Society World Congress (2005). Financial support from SSHRC and NSERC of Canada, and the National Science Council of Taiwan are gratefully acknowledged.  相似文献   
7.
We consider two stories, Typhoon by Conrad and Traveler's Dilemma by Basu, 1994, Basu, 2007, as implementation problems under incomplete information without incentive compatibility, but where the planner has some private information regarding the state. If social choice functions do not satisfy incentive compatibility, full implementation is unattainable via existing approaches. For each story, we construct a direct mechanism that relies on the planner's private information. We provide a sufficient condition on players' beliefs regarding the state under which every player has a unique rationalizable action, namely, telling the truth. Thus, in these stories, the planner's information can bypass the lack of incentive compatibility.  相似文献   
8.
In an extensive form game, an assessment is said to satisfy the one-deviation property if for all possible payoffs at the terminal nodes the following holds: if a player at each of his information sets cannot improve upon his expected payoff by deviating unilaterally at this information set only, he cannot do so by deviating at any arbitrary collection of information sets. Hendon et al. (1996. Games Econom. Behav. 12, 274–282) have shown that pre-consistency of assessments implies the one-deviation property. In this note, it is shown that an appropriate weakening of pre-consistency, termed updating consistency, is both a sufficient and necessary condition for the one-deviation property. The result is extended to the context of rationalizability.  相似文献   
9.
We present a theoretical model of noisy introspection designed to explain behavior in games played only once. The model determines layers of beliefs about others' beliefs about …, etc., but allows for surprises by relaxing the equilibrium requirement that belief distributions coincide with decision distributions. Noise is injected into iterated conjectures about others' decisions and beliefs, which causes the predictions to differ from those of deterministic models of iterated thinking, e.g., rationalizability. The paper contains a convergence proof that implies existence and uniqueness of the outcome of the iterated thought process. In addition, estimated introspection and noise parameters for data from 37 one-shot matrix games are reported. The accuracy of the model is compared with that of several alternatives.  相似文献   
10.
This paper presents some substantial relationships between the revealed preference test for a data set and the shortest path problem of a weighted graph. We give a unified perspective of several forms of rationalizability tests based on the shortest path problem and an additional graph theoretic structure, which we call the shortest path problem with weight adjustment. Furthermore, the proposed structure is used to extend the result of Quah (2014), which sharpened classical Afriat’s Theorem-type results.  相似文献   
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