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This study investigated whether variations in personality traits are related to board game usage patterns and attitudes, and whether such associations are expressed differently across countries that reflect different cultural orientations and values. A cross-sectional online survey was distributed among 486 Danes, Germans, and Americans, whose personalities were assessed through the NEO-FFI questionnaire. Participants also indicated their liking levels, attitudes, and playing frequency of board games. Results showed significant associations between personality traits and board game-related attitudes and habits. However, these associations were moderated by culture and primarily predicted responses among Danish participants, but not their American or German counterparts. These findings have important implications for the board-game industry, a multi-billion-dollar market worldwide. Furthermore, findings can shed light on how to better personalize and design board games according to personality traits and culture-specific preferences, which should have a significant impact on the user experience and ultimately increase sales. 相似文献
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本文对玩具国家标准中提供的两种获取玩具弹射物撞击接触面印迹的方法进行了具体分析研究,探究其优缺点和适用条件,并对测试过程中容易造成检测误差的关键技术要点进行分析,找出有效的解决方法,为玩具弹射物的检测与评定提供了更明确、细化的方法。 相似文献
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广东省是我国玩具出口大省,广东省玩具出口存在种种制约因素,如原材料价格上涨、玩具产品质量不容乐观、自主品牌缺乏等,广东省应采取玩具生产与国际标准接轨,政府扶持和创造品牌等措施突破各种制约因素对广东省玩具出口的影响。 相似文献
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