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1.
This paper investigates convergence patterns among China's provinces using GDP data for the period 1952–97. We analyze convergence behaviour on the basis of Markov chains proposed by Quah (1993 ) and the generalized entropy decomposition proposed by Shorrocks (1980, 1984 ). Both sets of results show similar evidence of convergence within the pre‐defined geo‐economic sub‐regions, but no evidence is found of convergence between the sub‐regions. This finding has important policy implications for regional economic development in China. JEL classification: C33, E20, O47.  相似文献   
2.
The allocation of time between leisure activities and work has been extensively analysed in academic literature. However, leisure time is limited and there may not be sufficient time to enjoy all the leisure activities desired. Hence, this article considers the allocation of time between substitute leisure activities. International football tournaments provide an opportunity to consider consumers’ preferences for watching football and films in a quasi-natural experimental setting. A trade-off between these leisure activities is identified using a difference-in-difference methodology. Using an original, four-country data set, a large and robust negative effect of mega sports events on cinema admissions is identified.  相似文献   
3.
This paper examined how and the extent to which obtaining skills to meet team specific human capital is important to improve football player’s performance by comparing the top league and the second league. Based on panel data of individual players during the 2012–2016 seasons of the Japan Professional Football League (J League), we found; (1) In the top-league, changing team reduced player’s performance and their performance improved as player’s tenure of the team and also tenure of J League increased. (2) returns from acquiring team specific skills on time of play in the game increase and then decrease as years have passed. (3) benefit from moving team depends on the timing of moving, and so rookie players can benefit from moving when team tenure reach 4 years or more. (4) In the second league, neither team tenure nor experience of the professional football player does not influence player’s performance.  相似文献   
4.
严明 《价值工程》2014,(17):300-302
梅州市是我国足球后备人才培养重要城市,校园足球在梅州市小学的开展情况具有极强的代表性与研究价值,本文通过问卷调查广泛了解校园足球开展的现状,分析影响校园足球开展的主要因素。为校园足球活动今后在梅州市乃至全国的开展提供理论依据。  相似文献   
5.
The entrepreneurial ecosystems literature has increasingly explored network relationships between different stakeholders, as well as the role of context. This article addresses the challenge of including a sport context in the entrepreneurial ecosystem literature thereby contributing to the sport entrepreneurship literature by bringing insights from entrepreneurship ecosystem research. In‐depth interviews of football stakeholders in the sport entrepreneurship ecosystem are conducted in terms of understanding the emergence of digital sport start‐ups. The issues raised help explore the changing nature of digital entrepreneurial ecosystems to take into account new sport technological advances. Mixed embeddedness theory is used as the conceptual foundation to understand sport digital entrepreneurial ecosystems. Key management practices are identified in terms of sport start‐ups participating in entrepreneurial ecosystems. The article concludes by making suggestions for future research.  相似文献   
6.
With the club industry comprising of different types of clubs, a more in-depth analysis separating clubs with and without golf operations would be beneficial. Financial performance can be summarized via financial ratios. This study surveyed 115 clubs regarding their financial performance and calculated 24 financial ratios for 2014. The median profit margin of all clubs was at 1.65%. Clubs with golf operations reported a median profit margin at 1.73%, doubling that of the nongolf operations at 0.83%. T-tests using means of financial ratios showed a statistically significantly difference in only the food inventory turnover by days.  相似文献   
7.
ABSTRACT

Managers at private clubs in the Greater Toronto Metropolitan area who are members of the Ontario Branch of the Canadian Society of Club Managers (CSCM) were surveyed to determine the membership structures at their clubs (equity or non-equity), along with the reasons, and advantages/disadvantages for those structures. Responses were received from 46 managers, 57% of the population. The managers were affiliated with golf-country clubs, yacht clubs, city-athletic clubs, and city clubs. Respondents of the survey most often represented: golf-country clubs (78%), member-owned clubs (84%), and clubs with non-equity membership structures (83%). Clubs with non-equity membership structures were more likely to have full memberships and waiting lists of candidates to join the clubs. Non-equity clubs also had lower entrance fees to join, but retained a higher proportion of the overall entrance fee paid by members when they joined compared to equity clubs.  相似文献   
8.
遵循现代化教学思想和足球技战术教学规律,结合运动表象教学法,设计出一套全新的教学模式,并成功进行了对照实验,发现在足球教学中运用表象训练法能调动学生自主学习能力,有利于学生掌握正确的技术动作,并能提高学生合理运用技术动作的能力。  相似文献   
9.
This paper empirically investigates the relationship between stadium attendance, hooliganism and counter‐violence policy measures in Italian Serie A. In particular, this paper analyses the impact of counter‐hooliganism policies adopted in 2007 on the quantity of game tickets sold. The counter‐hooliganism measures, grounded on an entry card, namely a ‘fidelity card’, were designed to keep out hooligans from stadiums so favouring the attendance of either occasional spectators or uncommitted fans. According to our econometric investigation the expected substitution between committed fans and uncommitted fans did not take shape. In sum, the ‘fidelity card’ did not turn to be successful if evaluated on the average attendance perspective.  相似文献   
10.
ABSTRACT

This paper has developed out of ongoing research into the associated patterns of sport and digital gaming interests and participation. Specifically, this paper presents the major findings of a questionnaire based survey distributed to undergraduate students at Sheffield's two universities, and a number of follow up interviews. Contrary to popular perceptions, this research finds no evidence to suggest that participating in digital gaming can have a negative effect on levels of sports participation. Moreover, the paper argues that, for some, digital gaming may increase their interest and knowledge of sport, and can prove for many a popular source of conversation that can cross‐cut and inform conversations on sport. However, contrary to many previous studies, this research indicates that there continues to be distinct gender differences in gaming patterns.  相似文献   
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