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An experiment on learning with limited information: nonconvergence, experimentation cascades, and the advantage of being slow
Authors:Eric Friedman  Mikhael Shor  Scott Shenker  Barry Sopher  
Institution:a School of Operations Research and Industrial Engineering, Cornell University, Ithaca, NY 14853, USA;b Owen Graduate School of Management, Vanderbilt University, 401 21st Avenue South, Nashville, TN 37203, , USA;c International Computer Science Institute, Berkeley, CA 94794, USA;d Department of Economics, Rutgers University, New Brunswick, NJ 08903, USA
Abstract:We present the results of an experiment on learning in a continuous-time low-information setting. For a dominance solvable version of a Cournot oligopoly with differentiated products, we find little evidence of convergence to the Nash equilibrium. In an asynchronous setting, characterized by players updating their strategies at different frequencies, play tends toward the Stackelberg outcome which favors the slower player. Convergence is significantly more robust for a “serial cost sharing” game, which satisfies a stronger solution concept of overwhelmed solvability. As the number of players grows, this improved convergence tends to diminish, seemingly driven by frequent and highly structured experimentation by players leading to a cascading effect in which experimentation by one player induces experimentation by others. These results have implications both for traditional oligopoly competition and for a wide variety of strategic situations arising on the Internet.
Keywords:Author Keywords: Learning  Limited information  Serial cost sharing  Cournot  Internet pricing  Experiments
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