Abstract: | To model the evolution of strategic intelligence, player types are drawn from a hierarchy of "smartness" analogous to the levels of iterated rationalizability. Nonrationalizable strategies die out, but when higher levels of smartness incur maintenance costs, being right is always as good as being smart. Moreover, if a manifest way to play emerges, then dumb players never die out, while smarter players with positive maintenance costs vanish. These results call to question the standard game-theoretic assumption of super-intelligent players. Journal of Economic Literature Classification Numbers: B40, C70, C72, C73. |