Abstract: | This paper investigates finitely repeated prisoners' dilemma games with explicit contractual devices. It shows that full collusion can be achieved in a unique manner by incentivizing the players' final‐period play with small fines. The incentivizing modality is the penance contract, by which a player is penalized if and only if he deviates from the penance strategy in the final period. Using this contractual agreement brings the penance strategy profile into unique subgame perfect equilibrium in the entire game and achieves full collusion without being invalidated by renegotiation. |