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Understanding factors affecting consumer intention to shop in a virtual world
Authors:Tanya Domina  Seung-Eun Lee  Maureen MacGillivray
Affiliation:1. Risk Department, Portuguese Investment Bank (BPI), Risk Analyst, Portugal;2. Department of Quantitative Methods, ISCTE Business School, Portugal;1. IAE, Université d''Orléans, Rue de Blois 45000 Orléans Cedex, France;2. EDHEC Business School, 24 avenue Gustave Delory, CS 50411, F-59057 Roubaix Cedex 1, France;1. Retail Management, Ted Rogers School of Retail Management, Ryerson University, Toronto, ON, Canada;2. Retail Management, Ted Rogers School of Retail Management, Ryerson University, Toronto, ON, Canada
Abstract:The objectives of this study were to understand that factors affecting consumer intention to shop in a virtual world and to analyze the relationships among these factors. Particularly, this study explored consumer innovativeness (consumer novelty seeking, consumer independent judgment making) as an external variable that influences consumer intention indirectly through its effects on consumer experiences with the virtual world application (ease of use, control, concentration, enjoyment). The findings indicated that consumers’ perceived enjoyment and control positively influenced their shopping intentions. While consumer novelty seeking had no significant effect on shopping intention consumer independent judgment making significantly affected consumers’ intention to shop in a virtual world indirectly through its positive effects on perceived control, enjoyment, and ease of use.
Keywords:
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